Tue, 22 Apr 2014 22:17:37 +0300 |
Santeri Piippo |
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
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Tue, 22 Apr 2014 20:40:19 +0300 |
Santeri Piippo |
- added ability to draw with random colors
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Sat, 19 Apr 2014 14:12:30 +0300 |
Santeri Piippo |
- fixed: rotating a subfile would make known verts go out of sync
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Sat, 19 Apr 2014 14:09:51 +0300 |
Santeri Piippo |
- use less saturated colors for the axes
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Sat, 19 Apr 2014 14:00:40 +0300 |
Santeri Piippo |
- conditional lines are now rendered with stippled lines again
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Sat, 19 Apr 2014 02:31:24 +0300 |
Santeri Piippo |
- now works with selection subfiling
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Fri, 18 Apr 2014 23:33:18 +0300 |
Santeri Piippo |
- removed more debug stuff
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Fri, 18 Apr 2014 23:17:01 +0300 |
Santeri Piippo |
- sped up known vertex information gathering by an order of magnitude
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Fri, 18 Apr 2014 18:58:13 +0300 |
Santeri Piippo |
- cleanup
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Fri, 18 Apr 2014 18:46:25 +0300 |
Santeri Piippo |
- reimplemented vertex snapping
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Thu, 17 Apr 2014 21:51:59 +0300 |
Santeri Piippo |
- removed the debug code
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Thu, 17 Apr 2014 21:49:53 +0300 |
Santeri Piippo |
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
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Thu, 17 Apr 2014 20:50:43 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Thu, 17 Apr 2014 20:48:31 +0300 |
Santeri Piippo |
- more debug stuff....
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Tue, 08 Apr 2014 11:12:08 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 08 Apr 2014 11:07:47 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 08 Apr 2014 11:04:35 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 08 Apr 2014 11:00:29 +0300 |
Santeri Piippo |
- added safety check to the countof macro
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Tue, 08 Apr 2014 10:54:32 +0300 |
Santeri Piippo |
- more debugging...
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Sun, 06 Apr 2014 01:40:04 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Sat, 29 Mar 2014 05:38:03 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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Wed, 12 Mar 2014 16:21:49 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 11 Mar 2014 16:42:37 +0200 |
Santeri Piippo |
- fixed: an overlay that failed to load no longer attempts to reload it over and over again
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Tue, 11 Mar 2014 16:11:22 +0200 |
Santeri Piippo |
- renamed some enumerators, added license header to glcompiler.cc
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Tue, 11 Mar 2014 15:44:27 +0200 |
Santeri Piippo |
- subfile coloring now works again
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Tue, 11 Mar 2014 14:35:21 +0200 |
Santeri Piippo |
- renamed several GLCompiler members and methods
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Mon, 10 Mar 2014 14:30:37 +0200 |
Santeri Piippo |
- only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
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Mon, 10 Mar 2014 14:29:12 +0200 |
Santeri Piippo |
- fixed zoom value not being initialized properly + some other minor things
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Mon, 10 Mar 2014 14:12:28 +0200 |
Santeri Piippo |
- refactor
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Mon, 10 Mar 2014 13:26:02 +0200 |
Santeri Piippo |
- hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
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Mon, 10 Mar 2014 01:16:00 +0200 |
Santeri Piippo |
- objects need to be compiled when added to the document
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Mon, 10 Mar 2014 01:02:51 +0200 |
Santeri Piippo |
- ported over the selected color blend from master
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