Mon, 28 Apr 2014 18:02:43 +0300 Santeri Piippo - some minor cleanup changeset | files
Mon, 28 Apr 2014 17:59:20 +0300 Santeri Piippo - simplified the code handling bfc statements a bit changeset | files
Mon, 28 Apr 2014 17:56:51 +0300 Santeri Piippo - don't simplify (aka remove extra whitespace from) comment texts changeset | files
Mon, 28 Apr 2014 17:50:42 +0300 Santeri Piippo - added build time to window title properly changeset | files
Mon, 28 Apr 2014 17:34:10 +0300 Santeri Piippo - removed rest of the uses of <anonymous> changeset | files
Mon, 28 Apr 2014 17:30:20 +0300 Santeri Piippo - added changelog entries changeset | files
Mon, 28 Apr 2014 17:00:53 +0300 Santeri Piippo - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check changeset | files
Sun, 27 Apr 2014 04:44:00 +0300 Santeri Piippo - removed some relics from the old immediate mode renderer changeset | files
Sun, 27 Apr 2014 04:23:41 +0300 Santeri Piippo - apply #pragma once to glShared.h changeset | files
Sun, 27 Apr 2014 04:23:09 +0300 Santeri Piippo - type-aliased QString to String changeset | files
Sun, 27 Apr 2014 04:15:25 +0300 Santeri Piippo - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit changeset | files
Sun, 27 Apr 2014 04:06:46 +0300 Santeri Piippo - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering changeset | files
Sun, 27 Apr 2014 03:53:57 +0300 Santeri Piippo - use #pragma once for the gl compiler header changeset | files
Sun, 27 Apr 2014 03:51:10 +0300 Santeri Piippo - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open. changeset | files
Thu, 24 Apr 2014 02:08:53 +0300 Santeri Piippo - <anonymous> -> untitled changeset | files
Wed, 23 Apr 2014 18:25:09 +0300 Santeri Piippo - reimplemented the Vertex class as a derivative of QVector3D changeset | files
Wed, 23 Apr 2014 15:39:42 +0300 Santeri Piippo - more icons changeset | files
Wed, 23 Apr 2014 14:54:37 +0300 Santeri Piippo - more icons changeset | files
Wed, 23 Apr 2014 14:05:40 +0300 Santeri Piippo - more icons changeset | files
Wed, 23 Apr 2014 01:33:19 +0300 Santeri Piippo - started work on new icon set changeset | files
Tue, 22 Apr 2014 22:52:02 +0300 Santeri Piippo Merge ../ldforge into gl changeset | files
Tue, 22 Apr 2014 22:28:19 +0300 Santeri Piippo - added an icon for random colors changeset | files
Tue, 22 Apr 2014 22:17:37 +0300 Santeri Piippo - refactored the gl compiler a tad, made selection blend work with BFC/random colors changeset | files
Tue, 22 Apr 2014 20:40:19 +0300 Santeri Piippo - added ability to draw with random colors changeset | files
Sat, 19 Apr 2014 14:12:30 +0300 Santeri Piippo - fixed: rotating a subfile would make known verts go out of sync changeset | files
Sat, 19 Apr 2014 14:09:51 +0300 Santeri Piippo - use less saturated colors for the axes changeset | files
Sat, 19 Apr 2014 14:00:40 +0300 Santeri Piippo - conditional lines are now rendered with stippled lines again changeset | files
Sat, 19 Apr 2014 02:31:24 +0300 Santeri Piippo - now works with selection subfiling changeset | files
Fri, 18 Apr 2014 23:33:18 +0300 Santeri Piippo - removed more debug stuff changeset | files
Fri, 18 Apr 2014 23:17:01 +0300 Santeri Piippo - sped up known vertex information gathering by an order of magnitude changeset | files
Fri, 18 Apr 2014 18:58:13 +0300 Santeri Piippo - cleanup changeset | files
Fri, 18 Apr 2014 18:46:25 +0300 Santeri Piippo - reimplemented vertex snapping changeset | files
Thu, 17 Apr 2014 21:51:59 +0300 Santeri Piippo - removed the debug code changeset | files
Thu, 17 Apr 2014 21:49:53 +0300 Santeri Piippo - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS changeset | files
Thu, 17 Apr 2014 20:50:43 +0300 Santeri Piippo Merge ../ldforge into gl changeset | files
Thu, 17 Apr 2014 20:48:31 +0300 Santeri Piippo - more debug stuff.... changeset | files
Tue, 08 Apr 2014 11:12:08 +0300 Santeri Piippo Merge ../ldforge into gl changeset | files
Tue, 08 Apr 2014 11:07:47 +0300 Santeri Piippo Merge ../ldforge into gl changeset | files
Tue, 08 Apr 2014 11:04:35 +0300 Santeri Piippo Merge ../ldforge into gl changeset | files
Tue, 08 Apr 2014 11:00:29 +0300 Santeri Piippo - added safety check to the countof macro changeset | files
Tue, 08 Apr 2014 10:54:32 +0300 Santeri Piippo - more debugging... changeset | files
Sun, 06 Apr 2014 01:40:04 +0300 Santeri Piippo Merge ../ldforge into gl changeset | files
Sat, 29 Mar 2014 05:38:03 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
Wed, 12 Mar 2014 16:21:49 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
Tue, 11 Mar 2014 16:42:37 +0200 Santeri Piippo - fixed: an overlay that failed to load no longer attempts to reload it over and over again changeset | files
Tue, 11 Mar 2014 16:11:22 +0200 Santeri Piippo - renamed some enumerators, added license header to glcompiler.cc changeset | files
Tue, 11 Mar 2014 15:44:27 +0200 Santeri Piippo - subfile coloring now works again changeset | files
Tue, 11 Mar 2014 14:35:21 +0200 Santeri Piippo - renamed several GLCompiler members and methods changeset | files
Mon, 10 Mar 2014 14:30:37 +0200 Santeri Piippo - only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton. changeset | files
Mon, 10 Mar 2014 14:29:12 +0200 Santeri Piippo - fixed zoom value not being initialized properly + some other minor things changeset | files
Mon, 10 Mar 2014 14:12:28 +0200 Santeri Piippo - refactor changeset | files
Mon, 10 Mar 2014 13:26:02 +0200 Santeri Piippo - hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions changeset | files
Mon, 10 Mar 2014 01:16:00 +0200 Santeri Piippo - objects need to be compiled when added to the document changeset | files
Mon, 10 Mar 2014 01:02:51 +0200 Santeri Piippo - ported over the selected color blend from master changeset | files
Mon, 10 Mar 2014 00:53:39 +0200 Santeri Piippo - the GL compiler now supports multiple documents changeset | files
Sun, 09 Mar 2014 21:14:07 +0200 Santeri Piippo - LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly... changeset | files
Sun, 09 Mar 2014 21:07:44 +0200 Santeri Piippo - fixed build errors changeset | files
Sun, 09 Mar 2014 15:00:05 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
Sun, 09 Mar 2014 14:59:46 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
Sun, 09 Mar 2014 14:04:06 +0200 Santeri Piippo - minor stuff changeset | files
Mon, 24 Feb 2014 00:59:57 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
Sun, 23 Feb 2014 20:13:32 +0200 Santeri Piippo - axes are now drawn properly again changeset | files
Sun, 23 Feb 2014 20:03:33 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
Sun, 23 Feb 2014 20:02:36 +0200 Santeri Piippo Merge ../ldforge into gl changeset | files
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