Mon, 28 Apr 2014 18:02:43 +0300 |
Santeri Piippo |
- some minor cleanup
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Mon, 28 Apr 2014 17:59:20 +0300 |
Santeri Piippo |
- simplified the code handling bfc statements a bit
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Mon, 28 Apr 2014 17:56:51 +0300 |
Santeri Piippo |
- don't simplify (aka remove extra whitespace from) comment texts
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Mon, 28 Apr 2014 17:50:42 +0300 |
Santeri Piippo |
- added build time to window title properly
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Mon, 28 Apr 2014 17:34:10 +0300 |
Santeri Piippo |
- removed rest of the uses of <anonymous>
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Mon, 28 Apr 2014 17:30:20 +0300 |
Santeri Piippo |
- added changelog entries
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Mon, 28 Apr 2014 17:00:53 +0300 |
Santeri Piippo |
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
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Sun, 27 Apr 2014 04:44:00 +0300 |
Santeri Piippo |
- removed some relics from the old immediate mode renderer
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Sun, 27 Apr 2014 04:23:41 +0300 |
Santeri Piippo |
- apply #pragma once to glShared.h
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Sun, 27 Apr 2014 04:23:09 +0300 |
Santeri Piippo |
- type-aliased QString to String
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Sun, 27 Apr 2014 04:15:25 +0300 |
Santeri Piippo |
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
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Sun, 27 Apr 2014 04:06:46 +0300 |
Santeri Piippo |
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
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Sun, 27 Apr 2014 03:53:57 +0300 |
Santeri Piippo |
- use #pragma once for the gl compiler header
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Sun, 27 Apr 2014 03:51:10 +0300 |
Santeri Piippo |
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
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Thu, 24 Apr 2014 02:08:53 +0300 |
Santeri Piippo |
- <anonymous> -> untitled
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Wed, 23 Apr 2014 18:25:09 +0300 |
Santeri Piippo |
- reimplemented the Vertex class as a derivative of QVector3D
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