Wed, 20 Mar 2013 21:19:35 +0200 | Santeri Piippo | Turned the test palette action into a set color action for mass object coloring. | changeset | files |
Wed, 20 Mar 2013 20:44:04 +0200 | Santeri Piippo | Finished with the color selection dialog | changeset | files |
Wed, 20 Mar 2013 19:41:37 +0200 | Santeri Piippo | Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr | changeset | files |
Wed, 20 Mar 2013 13:41:08 +0200 | Santeri Piippo | Made the GL renderer actually use the main color configuration | changeset | files |
Wed, 20 Mar 2013 13:27:43 +0200 | Santeri Piippo | Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore. | changeset | files |
Wed, 20 Mar 2013 03:28:49 +0200 | Santeri Piippo | Disable the locale when parsing LDraw code or atof's behavior becomes locale-dependant. Who the hell thought that was a great idea? | changeset | files |