Thu, 17 Apr 2014 21:49:53 +0300 | Santeri Piippo | - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS | changeset | files |
Thu, 17 Apr 2014 20:50:43 +0300 | Santeri Piippo | Merge ../ldforge into gl | changeset | files |
Thu, 17 Apr 2014 20:48:31 +0300 | Santeri Piippo | - more debug stuff.... | changeset | files |