2014-05-09 |
Santeri Piippo |
- initial overhaul with smart pointers
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changeset |
files
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2014-05-05 |
Santeri Piippo |
- slight refactor in ldobject methods
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changeset |
files
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2014-05-05 |
Santeri Piippo |
- renamed some renderer members
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changeset |
files
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2014-05-05 |
Santeri Piippo |
- crashcatcher: hide the main window before doing anything and also write the crashlog into a file
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changeset |
files
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2014-05-05 |
Santeri Piippo |
- when an object is deleted, if it's the renderer's object-under-cursor the field needs to be cleared or ldforge crashes
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changeset |
files
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2014-05-04 |
Santeri Piippo |
- grid-snap the drawn circle radius, not the point used for the distance calculation
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changeset |
files
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2014-05-02 |
Santeri Piippo |
- added a macro for adding operator++ and operator-- to enums, less cast hell this way
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changeset |
files
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2014-05-01 |
Santeri Piippo |
- significantly sped up selecting all objects, it is now an actually fast operation
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changeset |
files
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2014-04-30 |
Santeri Piippo |
- made the mouse-hover object highlight togglable from configuration
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changeset |
files
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2014-04-30 |
Santeri Piippo |
- added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
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changeset |
files
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2014-04-30 |
Santeri Piippo |
- cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- use a function for utf16 type conversion instead of a macro
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- grids now have a single coordinate snap value instead of individual X, Y and Z values
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- buh
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- optimized picking, black is background now in pick scenes
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- more icons
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- some minor cleanup
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- simplified the code handling bfc statements a bit
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- don't simplify (aka remove extra whitespace from) comment texts
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- added build time to window title properly
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- removed rest of the uses of <anonymous>
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- added changelog entries
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changeset |
files
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2014-04-28 |
Santeri Piippo |
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- removed some relics from the old immediate mode renderer
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- apply #pragma once to glShared.h
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- type-aliased QString to String
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- use #pragma once for the gl compiler header
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changeset |
files
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2014-04-27 |
Santeri Piippo |
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
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changeset |
files
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2014-04-23 |
Santeri Piippo |
- <anonymous> -> untitled
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changeset |
files
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2014-04-23 |
Santeri Piippo |
- reimplemented the Vertex class as a derivative of QVector3D
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changeset |
files
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2014-04-23 |
Santeri Piippo |
- more icons
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changeset |
files
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2014-04-23 |
Santeri Piippo |
- more icons
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changeset |
files
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2014-04-23 |
Santeri Piippo |
- more icons
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changeset |
files
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2014-04-22 |
Santeri Piippo |
- started work on new icon set
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changeset |
files
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2014-04-22 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-04-22 |
Santeri Piippo |
- added an icon for random colors
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changeset |
files
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2014-04-22 |
Santeri Piippo |
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
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changeset |
files
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2014-04-22 |
Santeri Piippo |
- added ability to draw with random colors
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changeset |
files
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2014-04-19 |
Santeri Piippo |
- fixed: rotating a subfile would make known verts go out of sync
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changeset |
files
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2014-04-19 |
Santeri Piippo |
- use less saturated colors for the axes
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changeset |
files
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2014-04-19 |
Santeri Piippo |
- conditional lines are now rendered with stippled lines again
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changeset |
files
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2014-04-18 |
Santeri Piippo |
- now works with selection subfiling
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changeset |
files
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2014-04-18 |
Santeri Piippo |
- removed more debug stuff
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changeset |
files
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2014-04-18 |
Santeri Piippo |
- sped up known vertex information gathering by an order of magnitude
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changeset |
files
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2014-04-18 |
Santeri Piippo |
- cleanup
|
changeset |
files
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2014-04-18 |
Santeri Piippo |
- reimplemented vertex snapping
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changeset |
files
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2014-04-17 |
Santeri Piippo |
- removed the debug code
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changeset |
files
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2014-04-17 |
Santeri Piippo |
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
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changeset |
files
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2014-04-17 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-04-17 |
Santeri Piippo |
- more debug stuff....
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changeset |
files
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2014-04-08 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-04-08 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
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2014-04-08 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
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2014-04-08 |
Santeri Piippo |
- added safety check to the countof macro
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changeset |
files
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2014-04-08 |
Santeri Piippo |
- more debugging...
|
changeset |
files
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2014-04-05 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-03-29 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-03-12 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-03-11 |
Santeri Piippo |
- fixed: an overlay that failed to load no longer attempts to reload it over and over again
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changeset |
files
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2014-03-11 |
Santeri Piippo |
- renamed some enumerators, added license header to glcompiler.cc
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changeset |
files
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2014-03-11 |
Santeri Piippo |
- subfile coloring now works again
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changeset |
files
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2014-03-11 |
Santeri Piippo |
- renamed several GLCompiler members and methods
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changeset |
files
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2014-03-10 |
Santeri Piippo |
- only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
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changeset |
files
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2014-03-10 |
Santeri Piippo |
- fixed zoom value not being initialized properly + some other minor things
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changeset |
files
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2014-03-10 |
Santeri Piippo |
- refactor
|
changeset |
files
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2014-03-10 |
Santeri Piippo |
- hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
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changeset |
files
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2014-03-09 |
Santeri Piippo |
- objects need to be compiled when added to the document
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changeset |
files
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2014-03-09 |
Santeri Piippo |
- ported over the selected color blend from master
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changeset |
files
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2014-03-09 |
Santeri Piippo |
- the GL compiler now supports multiple documents
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changeset |
files
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2014-03-09 |
Santeri Piippo |
- LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
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changeset |
files
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2014-03-09 |
Santeri Piippo |
- fixed build errors
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changeset |
files
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2014-03-09 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-03-09 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
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2014-03-09 |
Santeri Piippo |
- minor stuff
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changeset |
files
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2014-02-23 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-02-23 |
Santeri Piippo |
- axes are now drawn properly again
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changeset |
files
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2014-02-23 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-02-23 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-02-23 |
Santeri Piippo |
- greatly improved the GL compiler, now deals colors and object removal properly
|
changeset |
files
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2014-02-22 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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2014-02-06 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
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2014-02-06 |
Santeri Piippo |
- work on improved rendering performance
|
changeset |
files
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2014-02-05 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
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2014-01-24 |
Santeri Piippo |
- now actually renders stuff correctly
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changeset |
files
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2014-01-24 |
Santeri Piippo |
- renamed some member variables for clarity
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changeset |
files
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2014-01-24 |
Santeri Piippo |
- removed some unneeded code
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changeset |
files
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2014-01-24 |
Santeri Piippo |
- converted to VBO
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changeset |
files
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2014-01-21 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
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2014-01-20 |
Santeri Piippo |
- refactoring
|
changeset |
files
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2014-01-20 |
Santeri Piippo |
- rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts
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changeset |
files
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