Tue, 14 Feb 2017 08:26:39 +0200
Some documentation and cleanup in GLRenderer...
src/glRenderer.cpp | file | annotate | diff | comparison | revisions | |
src/glRenderer.h | file | annotate | diff | comparison | revisions |
--- a/src/glRenderer.cpp Tue Feb 14 08:15:58 2017 +0200 +++ b/src/glRenderer.cpp Tue Feb 14 08:26:39 2017 +0200 @@ -37,8 +37,9 @@ const QPen GLRenderer::thinBorderPen {QColor {0, 0, 0, 208}, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin}; -// ============================================================================= -// +/* + * Constructs a GL renderer. + */ GLRenderer::GLRenderer(const Model* model, QWidget* parent) : QGLWidget {parent}, HierarchyElement {parent}, @@ -80,20 +81,18 @@ calcCameraIcons(); } -// ============================================================================= -// +/* + * Cleans up the axes VBOs when the renderer is destroyed. + */ GLRenderer::~GLRenderer() { - m_compiler->setRenderer (nullptr); - delete m_compiler; - glDeleteBuffers (1, &m_axesVbo); - glDeleteBuffers (1, &m_axesColorVbo); + glDeleteBuffers(1, &m_axesVbo); + glDeleteBuffers(1, &m_axesColorVbo); } -// ============================================================================= -// Calculates the "hitboxes" of the camera icons so that we can tell when the -// cursor is pointing at the camera icon. -// +/* + * Calculates the camera icon locations. + */ void GLRenderer::calcCameraIcons() { int i = 0; @@ -105,6 +104,7 @@ int row = i / columns; int column = i % columns; + // Do right-justifying on the last row. if (i >= firstAtLastRow) column += columns - (countof(m_cameras) % columns); @@ -124,18 +124,25 @@ } } +/* + * Returns the camera currently in use. + */ GLCamera& GLRenderer::currentCamera() { return m_cameras[static_cast<int>(camera())]; } +/* + * Returns the camera currently in use. + */ const GLCamera& GLRenderer::currentCamera() const { return m_cameras[static_cast<int>(camera())]; } -// ============================================================================= -// +/* + * Prepares the GL context for rendering. + */ void GLRenderer::initGLData() { glEnable (GL_BLEND); @@ -160,21 +167,9 @@ } } -bool GLRenderer::isDrawOnly() const -{ - return m_isDrawOnly; -} - -void GLRenderer::setDrawOnly (bool value) -{ - m_isDrawOnly = value; -} - -GLCompiler* GLRenderer::compiler() const -{ - return m_compiler; -} - +/* + * Returns the object currently highlighted by the cursor. + */ LDObject* GLRenderer::objectAtCursor() const { return m_objectAtCursor; @@ -232,7 +227,7 @@ setAutoFillBackground (false); setMouseTracking (true); setFocusPolicy (Qt::WheelFocus); - compiler()->initialize(); + m_compiler->initialize(); initializeAxes(); initializeLighting(); m_initialized = true;
--- a/src/glRenderer.h Tue Feb 14 08:15:58 2017 +0200 +++ b/src/glRenderer.h Tue Feb 14 08:26:39 2017 +0200 @@ -87,7 +87,6 @@ void forgetObject(LDObject* obj); void highlightCursorObject(); void initGLData(); - bool isDrawOnly() const; bool isPicking() const; Qt::KeyboardModifiers keyboardModifiers() const; const Model* model() const; @@ -103,7 +102,6 @@ void resetAngles(); void setBackground(); void setCamera(Camera cam); - void setDrawOnly(bool value); void setPicking(bool a); QPen textPen() const; @@ -152,7 +150,6 @@ bool m_takingScreenCapture = false; bool m_panning = false; bool m_initialized = false; - bool m_isDrawOnly = false; bool m_isDrawingSelectionScene = false; bool m_isCameraMoving = false; bool m_needZoomToFit = true;