diff -r 5df69eb50182 -r f116b63c4844 src/documentation.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/documentation.cpp Sat Aug 29 17:07:39 2015 +0300 @@ -0,0 +1,76 @@ +/* + * LDForge: LDraw parts authoring CAD + * Copyright (C) 2013, 2014 Teemu Piippo + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include +#include +#include +#include +#include "main.h" +#include "basics.h" + +// ============================================================================= +// ============================================================================= +class DocumentViewer : public QDialog +{ + public: + explicit DocumentViewer (QWidget* parent = null, Qt::WindowFlags f = 0) : QDialog (parent, f) + { + te_text = new QTextEdit (this); + te_text->setMinimumSize (QSize (400, 300)); + te_text->setReadOnly (true); + + QDialogButtonBox* bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Close); + QVBoxLayout* layout = new QVBoxLayout (this); + layout->addWidget (te_text); + layout->addWidget (bbx_buttons); + + connect (bbx_buttons, SIGNAL (rejected()), this, SLOT (reject())); + } + + void setText (const char* text) + { + te_text->setText (text); + } + + private: + QTextEdit* te_text; +}; + +const char* g_docs_overlays = + "

Overlay images


" + "

" APPNAME " supports drawing transparent images over the part model. This " + "can be used to have, for instance, a photo of the part overlaid on top of the " + "model and use it for drawing curves somewhat accurately.

" + "

For this purpose, a specific photo has to be taken of the part; it should " + "represent the part as true as possible to the actual camera used for editing. " + "The image should be taken from straight above the part, at as an orthogonal " + "angle as possible. It is recommended to take a lot of pictures this way and " + "select the best candidate.

" + "

The image should then be cropped with the knowledge of the image's LDU " + "dimensions in mind. The offset should then be identified in the image in pixels.

" + "

Finally, use the \"Set Overlay Image\" dialog and fill in the details. The " + "overlay image should then be ready for use."; + +// ============================================================================= +// ============================================================================= +void showDocumentation (const char* text) +{ + DocumentViewer dlg; + dlg.setText (text); + dlg.exec(); +}