diff -r ab77deb851fa -r 8d98ee0dc917 src/basics.cc
--- a/src/basics.cc Tue Mar 03 16:50:39 2015 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,336 +0,0 @@
-/*
- * LDForge: LDraw parts authoring CAD
- * Copyright (C) 2013 - 2015 Teemu Piippo
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-
-#include
-#include
-#include
-#include
-#include
-#include "main.h"
-#include "basics.h"
-#include "miscallenous.h"
-#include "ldObject.h"
-#include "ldDocument.h"
-
-Vertex::Vertex() :
- QVector3D() {}
-
-Vertex::Vertex (const QVector3D& a) :
- QVector3D (a) {}
-
-Vertex::Vertex (qreal xpos, qreal ypos, qreal zpos) :
- QVector3D(xpos, ypos, zpos) {}
-
-
-void Vertex::transform (const Matrix& matr, const Vertex& pos)
-{
- double x2 = (matr[0] * x()) + (matr[1] * y()) + (matr[2] * z()) + pos.x();
- double y2 = (matr[3] * x()) + (matr[4] * y()) + (matr[5] * z()) + pos.y();
- double z2 = (matr[6] * x()) + (matr[7] * y()) + (matr[8] * z()) + pos.z();
- setX (x2);
- setY (y2);
- setZ (z2);
-}
-
-void Vertex::apply (ApplyFunction func)
-{
- double newX = x(), newY = y(), newZ = z();
- func (X, newX);
- func (Y, newY);
- func (Z, newZ);
- *this = Vertex (newX, newY, newZ);
-}
-
-void Vertex::apply (ApplyConstFunction func) const
-{
- func (X, x());
- func (Y, y());
- func (Z, z());
-}
-
-double Vertex::operator[] (Axis ax) const
-{
- switch (ax)
- {
- case X: return x();
- case Y: return y();
- case Z: return z();
- }
-
- assert (false);
- return 0.0;
-}
-
-void Vertex::setCoordinate (Axis ax, qreal value)
-{
- switch (ax)
- {
- case X: setX (value); break;
- case Y: setY (value); break;
- case Z: setZ (value); break;
- }
-}
-
-QString Vertex::toString (bool mangled) const
-{
- if (mangled)
- return format ("(%1, %2, %3)", x(), y(), z());
-
- return format ("%1 %2 %3", x(), y(), z());
-}
-
-bool Vertex::operator< (const Vertex& other) const
-{
- if (x() != other.x()) return x() < other.x();
- if (y() != other.y()) return y() < other.y();
- if (z() != other.z()) return z() < other.z();
- return false;
-}
-
-// =============================================================================
-//
-Matrix::Matrix (double vals[])
-{
- for (int i = 0; i < 9; ++i)
- m_vals[i] = vals[i];
-}
-
-// =============================================================================
-//
-Matrix::Matrix (double fillval)
-{
- for (int i = 0; i < 9; ++i)
- m_vals[i] = fillval;
-}
-
-// =============================================================================
-//
-Matrix::Matrix (const std::initializer_list& vals)
-{
- assert (vals.size() == 9);
- memcpy (&m_vals[0], vals.begin(), sizeof m_vals);
-}
-
-// =============================================================================
-//
-void Matrix::dump() const
-{
- for (int i = 0; i < 3; ++i)
- {
- for (int j = 0; j < 3; ++j)
- print ("%1\t", m_vals[i * 3 + j]);
-
- print ("\n");
- }
-}
-
-// =============================================================================
-//
-QString Matrix::toString() const
-{
- QString val;
-
- for (int i = 0; i < 9; ++i)
- {
- if (i > 0)
- val += ' ';
-
- val += QString::number (m_vals[i]);
- }
-
- return val;
-}
-
-// =============================================================================
-//
-void Matrix::zero()
-{
- memset (&m_vals[0], 0, sizeof m_vals);
-}
-
-// =============================================================================
-//
-Matrix Matrix::mult (const Matrix& other) const
-{
- Matrix val;
- val.zero();
-
- for (int i = 0; i < 3; ++i)
- for (int j = 0; j < 3; ++j)
- for (int k = 0; k < 3; ++k)
- val[(i * 3) + j] += m_vals[(i * 3) + k] * other[(k * 3) + j];
-
- return val;
-}
-
-// =============================================================================
-//
-Matrix& Matrix::operator= (const Matrix& other)
-{
- memcpy (&m_vals[0], &other.m_vals[0], sizeof m_vals);
- return *this;
-}
-
-// =============================================================================
-//
-double Matrix::getDeterminant() const
-{
- return (value (0) * value (4) * value (8)) +
- (value (1) * value (5) * value (6)) +
- (value (2) * value (3) * value (7)) -
- (value (2) * value (4) * value (6)) -
- (value (1) * value (3) * value (8)) -
- (value (0) * value (5) * value (7));
-}
-
-// =============================================================================
-//
-bool Matrix::operator== (const Matrix& other) const
-{
- for (int i = 0; i < 9; ++i)
- {
- if (value (i) != other[i])
- return false;
- }
-
- return true;
-}
-
-// =============================================================================
-//
-LDBoundingBox::LDBoundingBox()
-{
- reset();
-}
-
-// =============================================================================
-//
-void LDBoundingBox::calculateFromCurrentDocument()
-{
- reset();
-
- if (CurrentDocument() == null)
- return;
-
- for (LDObjectPtr obj : CurrentDocument()->objects())
- calcObject (obj);
-}
-
-// =============================================================================
-//
-void LDBoundingBox::calcObject (LDObjectPtr obj)
-{
- switch (obj->type())
- {
- case OBJ_Line:
- case OBJ_Triangle:
- case OBJ_Quad:
- case OBJ_CondLine:
- {
- for (int i = 0; i < obj->numVertices(); ++i)
- calcVertex (obj->vertex (i));
- } break;
-
- case OBJ_Subfile:
- {
- LDSubfilePtr ref = obj.staticCast();
- LDObjectList objs = ref->inlineContents (true, false);
-
- for (LDObjectPtr obj : objs)
- {
- calcObject (obj);
- obj->destroy();
- }
- }
- break;
-
- default:
- break;
- }
-}
-
-// =============================================================================
-//
-LDBoundingBox& LDBoundingBox::operator<< (const Vertex& v)
-{
- calcVertex (v);
- return *this;
-}
-
-// =============================================================================
-//
-LDBoundingBox& LDBoundingBox::operator<< (LDObjectPtr obj)
-{
- calcObject (obj);
- return *this;
-}
-
-// =============================================================================
-//
-void LDBoundingBox::calcVertex (const Vertex& vertex)
-{
- m_vertex0.setX (Min (vertex.x(), m_vertex0.x()));
- m_vertex0.setY (Min (vertex.y(), m_vertex0.y()));
- m_vertex0.setZ (Min (vertex.z(), m_vertex0.z()));
- m_vertex1.setX (Max (vertex.x(), m_vertex1.x()));
- m_vertex1.setY (Max (vertex.y(), m_vertex1.y()));
- m_vertex1.setZ (Max (vertex.z(), m_vertex1.z()));
- setEmpty (false);
-}
-
-// =============================================================================
-//
-void LDBoundingBox::reset()
-{
- m_vertex0 = Vertex (10000.0, 10000.0, 10000.0);
- m_vertex1 = Vertex (-10000.0, -10000.0, -10000.0);
- setEmpty (true);
-}
-
-// =============================================================================
-//
-double LDBoundingBox::longestMeasurement() const
-{
- double xscale = (m_vertex0.x() - m_vertex1.x());
- double yscale = (m_vertex0.y() - m_vertex1.y());
- double zscale = (m_vertex0.z() - m_vertex1.z());
- double size = zscale;
-
- if (xscale > yscale)
- {
- if (xscale > zscale)
- size = xscale;
- }
- elif (yscale > zscale)
- size = yscale;
-
- if (Abs (size) >= 2.0)
- return Abs (size / 2);
-
- return 1.0;
-}
-
-// =============================================================================
-//
-Vertex LDBoundingBox::center() const
-{
- return Vertex (
- (m_vertex0.x() + m_vertex1.x()) / 2,
- (m_vertex0.y() + m_vertex1.y()) / 2,
- (m_vertex0.z() + m_vertex1.z()) / 2);
-}