diff -r 3d8ab0f89102 -r 450827da2376 src/LDObject.cc
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/LDObject.cc Tue Jan 21 02:09:14 2014 +0200
@@ -0,0 +1,836 @@
+/*
+ * LDForge: LDraw parts authoring CAD
+ * Copyright (C) 2013, 2014 Santeri Piippo
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#include "Main.h"
+#include "LDObject.h"
+#include "Document.h"
+#include "Misc.h"
+#include "MainWindow.h"
+#include "EditHistory.h"
+#include "GLRenderer.h"
+#include "Colors.h"
+#include "GLCompiler.h"
+
+cfg (String, ld_defaultname, "");
+cfg (String, ld_defaultuser, "");
+cfg (Int, ld_defaultlicense, 0);
+
+// List of all LDObjects
+static LDObjectList g_LDObjects;
+
+// =============================================================================
+// LDObject constructors
+// -----------------------------------------------------------------------------
+LDObject::LDObject() :
+ m_Hidden (false),
+ m_Selected (false),
+ m_Parent (null),
+ m_File (null),
+ m_GLInit (false),
+ qObjListEntry (null)
+{
+ memset (m_coords, 0, sizeof m_coords);
+ chooseID();
+ g_LDObjects << this;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::chooseID()
+{
+ int32 id = 1; // 0 shalt be null
+
+ for (LDObject* obj : g_LDObjects)
+ {
+ assert (obj != this);
+
+ if (obj->getID() >= id)
+ id = obj->getID() + 1;
+ }
+
+ setID (id);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::setVertexCoord (int i, Axis ax, double value)
+{
+ Vertex v = getVertex (i);
+ v[ax] = value;
+ setVertex (i, v);
+}
+
+LDError::LDError() {}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDComment::raw() const
+{
+ return fmt ("0 %1", text);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDSubfile::raw() const
+{
+ QString val = fmt ("1 %1 %2 ", getColor(), getPosition());
+ val += getTransform().toString();
+ val += ' ';
+ val += getFileInfo()->getName();
+ return val;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDLine::raw() const
+{
+ QString val = fmt ("2 %1", getColor());
+
+ for (int i = 0; i < 2; ++i)
+ val += fmt (" %1", getVertex (i));
+
+ return val;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDTriangle::raw() const
+{
+ QString val = fmt ("3 %1", getColor());
+
+ for (int i = 0; i < 3; ++i)
+ val += fmt (" %1", getVertex (i));
+
+ return val;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDQuad::raw() const
+{
+ QString val = fmt ("4 %1", getColor());
+
+ for (int i = 0; i < 4; ++i)
+ val += fmt (" %1", getVertex (i));
+
+ return val;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDCondLine::raw() const
+{
+ QString val = fmt ("5 %1", getColor());
+
+ // Add the coordinates
+ for (int i = 0; i < 4; ++i)
+ val += fmt (" %1", getVertex (i));
+
+ return val;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDError::raw() const
+{
+ return contents;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDVertex::raw() const
+{
+ return fmt ("0 !LDFORGE VERTEX %1 %2", getColor(), pos);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDEmpty::raw() const
+{
+ return "";
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+const char* LDBFC::statements[] =
+{
+ "CERTIFY CCW",
+ "CCW",
+ "CERTIFY CW",
+ "CW",
+ "NOCERTIFY",
+ "INVERTNEXT",
+ "CLIP",
+ "CLIP CCW",
+ "CLIP CW",
+ "NOCLIP",
+};
+
+QString LDBFC::raw() const
+{
+ return fmt ("0 BFC %1", LDBFC::statements[type]);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QList LDQuad::splitToTriangles()
+{
+ // Create the two triangles based on this quadrilateral:
+ // 0---3 0---3 3
+ // | | | / /|
+ // | | ==> | / / |
+ // | | |/ / |
+ // 1---2 1 1---2
+ LDTriangle* tri1 = new LDTriangle (getVertex (0), getVertex (1), getVertex (3));
+ LDTriangle* tri2 = new LDTriangle (getVertex (1), getVertex (2), getVertex (3));
+
+ // The triangles also inherit the quad's color
+ tri1->setColor (getColor());
+ tri2->setColor (getColor());
+
+ QList triangles;
+ triangles << tri1;
+ triangles << tri2;
+ return triangles;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::replace (LDObject* other)
+{
+ long idx = getIndex();
+ assert (idx != -1);
+
+ // Replace the instance of the old object with the new object
+ getFile()->setObject (idx, other);
+
+ // Remove the old object
+ deleteSelf();
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::swap (LDObject* other)
+{
+ assert (getFile() == other->getFile());
+ getFile()->swapObjects (this, other);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDLine::LDLine (Vertex v1, Vertex v2)
+{
+ setVertex (0, v1);
+ setVertex (1, v2);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDQuad::LDQuad (const Vertex& v0, const Vertex& v1, const Vertex& v2, const Vertex& v3)
+{
+ setVertex (0, v0);
+ setVertex (1, v1);
+ setVertex (2, v2);
+ setVertex (3, v3);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObject::~LDObject() {}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDSubfile::~LDSubfile() {}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::deleteSelf()
+{
+ // If this object was selected, unselect it now
+ if (isSelected())
+ unselect();
+
+ // If this object was associated to a file, remove it off it now
+ if (getFile())
+ getFile()->forgetObject (this);
+
+ // Delete the GL lists
+ GL::deleteLists (this);
+
+ // Remove this object from the list of LDObjects
+ g_LDObjects.removeOne (this);
+
+ delete this;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+static void transformObject (LDObject* obj, Matrix transform, Vertex pos, int parentcolor)
+{
+ switch (obj->getType())
+ {
+ case LDObject::ELine:
+ case LDObject::ECondLine:
+ case LDObject::ETriangle:
+ case LDObject::EQuad:
+
+ for (int i = 0; i < obj->vertices(); ++i)
+ {
+ Vertex v = obj->getVertex (i);
+ v.transform (transform, pos);
+ obj->setVertex (i, v);
+ }
+
+ break;
+
+ case LDObject::ESubfile:
+ {
+ LDSubfile* ref = static_cast (obj);
+ Matrix newMatrix = transform * ref->getTransform();
+ Vertex newpos = ref->getPosition();
+
+ newpos.transform (transform, pos);
+ ref->setPosition (newpos);
+ ref->setTransform (newMatrix);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ if (obj->getColor() == maincolor)
+ obj->setColor (parentcolor);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObjectList LDSubfile::inlineContents (InlineFlags flags)
+{
+ LDObjectList objs = getFileInfo()->inlineContents (flags);
+
+ // Transform the objects
+ for (LDObject* obj : objs)
+ {
+ // Set the parent now so we know what inlined the object.
+ obj->setParent (this);
+ transformObject (obj, getTransform(), getPosition(), getColor());
+ }
+
+ return objs;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+long LDObject::getIndex() const
+{
+ assert (getFile() != null);
+
+ for (int i = 0; i < getFile()->getObjectCount(); ++i)
+ if (getFile()->getObject (i) == this)
+ return i;
+
+ return -1;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::moveObjects (LDObjectList objs, const bool up)
+{
+ if (objs.isEmpty())
+ return;
+
+ // If we move down, we need to iterate the array in reverse order.
+ const long start = up ? 0 : (objs.size() - 1);
+ const long end = up ? objs.size() : -1;
+ const long incr = up ? 1 : -1;
+ LDObjectList objsToCompile;
+ LDDocument* file = objs[0]->getFile();
+
+ for (long i = start; i != end; i += incr)
+ {
+ LDObject* obj = objs[i];
+
+ const long idx = obj->getIndex(),
+ target = idx + (up ? -1 : 1);
+
+ if ( (up && idx == 0) || (!up && idx == (long) (file->getObjects().size() - 1)))
+ {
+ // One of the objects hit the extrema. If this happens, this should be the first
+ // object to be iterated on. Thus, nothing has changed yet and it's safe to just
+ // abort the entire operation.
+ assert (i == start);
+ return;
+ }
+
+ objsToCompile << obj;
+ objsToCompile << file->getObject (target);
+
+ obj->swap (file->getObject (target));
+ }
+
+ removeDuplicates (objsToCompile);
+
+ // The objects need to be recompiled, otherwise their pick lists are left with
+ // the wrong index colors which messes up selection.
+ for (LDObject* obj : objsToCompile)
+ g_win->R()->compileObject (obj);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDObject::typeName (LDObject::Type type)
+{
+ LDObject* obj = LDObject::getDefault (type);
+ QString name = obj->getTypeName();
+ obj->deleteSelf();
+ return name;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDObject::describeObjects (const LDObjectList& objs)
+{
+ bool firstDetails = true;
+ QString text = "";
+
+ if (objs.isEmpty())
+ return "nothing"; // :)
+
+ for (long i = 0; i < ENumTypes; ++i)
+ {
+ Type objType = (Type) i;
+ int count = 0;
+
+ for (LDObject * obj : objs)
+ if (obj->getType() == objType)
+ count++;
+
+ if (count == 0)
+ continue;
+
+ if (!firstDetails)
+ text += ", ";
+
+ QString noun = fmt ("%1%2", typeName (objType), plural (count));
+
+ // Plural of "vertex" is "vertices", correct that
+ if (objType == EVertex && count != 1)
+ noun = "vertices";
+
+ text += fmt ("%1 %2", count, noun);
+ firstDetails = false;
+ }
+
+ return text;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObject* LDObject::topLevelParent()
+{
+ if (!getParent())
+ return this;
+
+ LDObject* it = this;
+
+ while (it->getParent())
+ it = it->getParent();
+
+ return it;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObject* LDObject::next() const
+{
+ long idx = getIndex();
+ assert (idx != -1);
+
+ if (idx == (long) getFile()->getObjectCount() - 1)
+ return null;
+
+ return getFile()->getObject (idx + 1);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObject* LDObject::prev() const
+{
+ long idx = getIndex();
+ assert (idx != -1);
+
+ if (idx == 0)
+ return null;
+
+ return getFile()->getObject (idx - 1);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::move (Vertex vect)
+{
+ if (hasMatrix())
+ {
+ LDMatrixObject* mo = dynamic_cast (this);
+ mo->setPosition (mo->getPosition() + vect);
+ }
+ elif (getType() == LDObject::EVertex)
+ {
+ // ugh
+ static_cast (this)->pos += vect;
+ }
+ else
+ {
+ for (int i = 0; i < vertices(); ++i)
+ setVertex (i, getVertex (i) + vect);
+ }
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+#define CHECK_FOR_OBJ(N) \
+ if (type == LDObject::E##N) \
+ return new LD##N;
+
+LDObject* LDObject::getDefault (const LDObject::Type type)
+{
+ CHECK_FOR_OBJ (Comment)
+ CHECK_FOR_OBJ (BFC)
+ CHECK_FOR_OBJ (Line)
+ CHECK_FOR_OBJ (CondLine)
+ CHECK_FOR_OBJ (Subfile)
+ CHECK_FOR_OBJ (Triangle)
+ CHECK_FOR_OBJ (Quad)
+ CHECK_FOR_OBJ (Empty)
+ CHECK_FOR_OBJ (BFC)
+ CHECK_FOR_OBJ (Error)
+ CHECK_FOR_OBJ (Vertex)
+ CHECK_FOR_OBJ (Overlay)
+ return null;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::invert() {}
+void LDBFC::invert() {}
+void LDEmpty::invert() {}
+void LDComment::invert() {}
+void LDError::invert() {}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDTriangle::invert()
+{
+ // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1.
+ // Thus, we swap 1 and 2.
+ Vertex tmp = getVertex (1);
+ setVertex (1, getVertex (2));
+ setVertex (2, tmp);
+
+ return;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDQuad::invert()
+{
+ // Quad: 0 -> 1 -> 2 -> 3
+ // rev: 0 -> 3 -> 2 -> 1
+ // Thus, we swap 1 and 3.
+ Vertex tmp = getVertex (1);
+ setVertex (1, getVertex (3));
+ setVertex (3, tmp);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDSubfile::invert()
+{
+ // Subfiles are inverted when they're prefixed with
+ // a BFC INVERTNEXT statement. Thus we need to toggle this status.
+ // For flat primitives it's sufficient that the determinant is
+ // flipped but I don't have a method for checking flatness yet.
+ // Food for thought...
+
+ int idx = getIndex();
+
+ if (idx > 0)
+ {
+ LDBFC* bfc = dynamic_cast (prev());
+
+ if (bfc && bfc->type == LDBFC::InvertNext)
+ {
+ // This is prefixed with an invertnext, thus remove it.
+ bfc->deleteSelf();
+ return;
+ }
+ }
+
+ // Not inverted, thus prefix it with a new invertnext.
+ LDBFC* bfc = new LDBFC (LDBFC::InvertNext);
+ getFile()->insertObj (idx, bfc);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+static void invertLine (LDObject* line)
+{
+ // For lines, we swap the vertices. I don't think that a
+ // cond-line's control points need to be swapped, do they?
+ Vertex tmp = line->getVertex (0);
+ line->setVertex (0, line->getVertex (1));
+ line->setVertex (1, tmp);
+}
+
+void LDLine::invert()
+{
+ invertLine (this);
+}
+
+void LDCondLine::invert()
+{
+ invertLine (this);
+}
+
+void LDVertex::invert() {}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDLine* LDCondLine::demote()
+{
+ LDLine* repl = new LDLine;
+
+ for (int i = 0; i < repl->vertices(); ++i)
+ repl->setVertex (i, getVertex (i));
+
+ repl->setColor (getColor());
+
+ replace (repl);
+ return repl;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObject* LDObject::fromID (int id)
+{
+ for (LDObject* obj : g_LDObjects)
+ if (obj->getID() == id)
+ return obj;
+
+ return null;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString LDOverlay::raw() const
+{
+ return fmt ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6",
+ getFileName(), getCamera(), getX(), getY(), getWidth(), getHeight());
+}
+
+void LDOverlay::invert() {}
+
+// =============================================================================
+// Hook the set accessors of certain properties to this changeProperty function.
+// It takes care of history management so we can capture low-level changes, this
+// makes history stuff work out of the box.
+// -----------------------------------------------------------------------------
+template static void changeProperty (LDObject* obj, T* ptr, const T& val)
+{
+ long idx;
+
+ if (*ptr == val)
+ return;
+
+ if (obj->getFile() && (idx = obj->getIndex()) != -1)
+ {
+ QString before = obj->raw();
+ *ptr = val;
+ QString after = obj->raw();
+
+ if (before != after)
+ obj->getFile()->addToHistory (new EditHistory (idx, before, after));
+ }
+ else
+ *ptr = val;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::setColor (const int& val)
+{
+ changeProperty (this, &m_Color, val);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+const Vertex& LDObject::getVertex (int i) const
+{
+ return m_coords[i]->data();
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::setVertex (int i, const Vertex& vert)
+{
+ changeProperty (this, &m_coords[i], LDSharedVertex::getSharedVertex (vert));
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDMatrixObject::setPosition (const Vertex& a)
+{
+ changeProperty (getLinkPointer(), &m_Position, LDSharedVertex::getSharedVertex (a));
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDMatrixObject::setTransform (const Matrix& val)
+{
+ changeProperty (getLinkPointer(), &m_Transform, val);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+static QMap g_sharedVerts;
+
+LDSharedVertex* LDSharedVertex::getSharedVertex (const Vertex& a)
+{
+ auto it = g_sharedVerts.find (a);
+
+ if (it == g_sharedVerts.end())
+ {
+ LDSharedVertex* v = new LDSharedVertex (a);
+ g_sharedVerts[a] = v;
+ return v;
+ }
+
+ return *it;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDSharedVertex::addRef (LDObject* a)
+{
+ m_refs << a;
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDSharedVertex::delRef (LDObject* a)
+{
+ m_refs.removeOne (a);
+
+ if (m_refs.empty())
+ {
+ g_sharedVerts.remove (m_data);
+ delete this;
+ }
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::select()
+{
+ if (!getFile())
+ {
+ log ("Warning: Object #%1 cannot be selected as it is not assigned a file!\n", getID());
+ return;
+ }
+
+ getFile()->addToSelection (this);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+void LDObject::unselect()
+{
+ if (!getFile())
+ {
+ log ("Warning: Object #%1 cannot be unselected as it is not assigned a file!\n", getID());
+ return;
+ }
+
+ getFile()->removeFromSelection (this);
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+QString getLicenseText (int id)
+{
+ switch (id)
+ {
+ case 0:
+ return CALicense;
+
+ case 1:
+ return NonCALicense;
+
+ case 2:
+ return "";
+ }
+
+ assert (false);
+ return "";
+}
+
+// =============================================================================
+// -----------------------------------------------------------------------------
+LDObject* LDObject::createCopy() const
+{
+ /*
+ LDObject* copy = clone();
+ copy->setFile (null);
+ copy->setGLInit (false);
+ copy->chooseID();
+ copy->setSelected (false);
+ */
+
+ /*
+ LDObject* copy = getDefault (getType());
+ copy->setColor (getColor());
+
+ if (hasMatrix())
+ {
+ LDMatrixObject* copyMo = static_cast (copy);
+ const LDMatrixObject* mo = static_cast (this);
+ copyMo->setPosition (mo->getPosition());
+ copyMo->setTransform (mo->getTransform());
+ }
+ else
+ {
+ for (int i = 0; i < vertices(); ++i)
+ copy->setVertex (getVertex (i));
+ }
+
+ switch (getType())
+ {
+ case Subfile:
+ {
+ LDSubfile* copyRef = static_cast (copy);
+ const LDSubfile* ref = static_cast (this);
+
+ copyRef->setFileInfo (ref->getFileInfo());
+ }
+ }
+ */
+
+ LDObject* copy = parseLine (raw());
+ return copy;
+}
\ No newline at end of file