Fri, 18 Apr 2014 18:46:25 +0300 Santeri Piippo - reimplemented vertex snapping file | diff | annotate
Thu, 17 Apr 2014 21:49:53 +0300 Santeri Piippo - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS file | diff | annotate
Thu, 17 Apr 2014 20:50:43 +0300 Santeri Piippo Merge ../ldforge into gl file | diff | annotate
Thu, 17 Apr 2014 20:48:31 +0300 Santeri Piippo - more debug stuff.... file | diff | annotate
Tue, 08 Apr 2014 10:54:32 +0300 Santeri Piippo - more debugging... file | diff | annotate
Sat, 29 Mar 2014 05:38:03 +0200 Santeri Piippo Merge ../ldforge into gl file | diff | annotate
Mon, 14 Apr 2014 16:00:36 +0300 Santeri Piippo - use the keyword 'not' in place of the exclamation mark for operator!, this is clearer. also converted uses of '== false' to this. file | diff | annotate
Sat, 29 Mar 2014 05:26:10 +0200 Santeri Piippo - renamed files to camelCase file | diff | annotate
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