Nuked the now-empty string.cpp/.h

Added license header to primitives.cpp

Use a more greenish green rather than yellowish lime, added some constraints to when double-clicking in the viewport should edit the given object to prevent unwanted popups

When editing an existing subfile, select the primitive from the list automatically if found

Better categorized Technic primitives

Added support for regex-based primitive categorization

Moved primitive handling to new code files

Make camera icons a member of GLRenderer so multiple renderers won't conflict about them

Added primitive scanning, replaced parts list in subfile add dialog with it

Nuked parts.lst parsing, that was stupid

Converted from C-style fopen to the new File class

Added a File type that wraps around QFile and provides stuff like a null file and range-for-iterating

Converted to 16-bit strings.. again

Also allow objects to be edited by double-click in the viewport

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mercurial