Sun, 17 Jun 2018 17:07:29 +0300 |
Teemu Piippo |
added support for open/closed cylinders in LDCircularPrimitive
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Sun, 17 Jun 2018 13:57:00 +0300 |
Teemu Piippo |
replaced GLRotationMatrix with QMatrix4x4
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Sun, 17 Jun 2018 13:53:33 +0300 |
Teemu Piippo |
replaced the Matrix class with QMatrix4x4
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Wed, 30 May 2018 22:31:06 +0300 |
Teemu Piippo |
added draw plane feature (doesn't work with circle draw quite right yet)
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Mon, 02 Apr 2018 13:21:15 +0300 |
Teemu Piippo |
automatically center the model in the renderer
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Mon, 02 Apr 2018 10:59:38 +0300 |
Teemu Piippo |
reworked bounding box
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Sat, 24 Mar 2018 12:54:28 +0200 |
Teemu Piippo |
Happy new year 2018
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Sat, 24 Mar 2018 12:09:26 +0200 |
Teemu Piippo |
renamed sink() to singleton()
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Sat, 24 Mar 2018 11:57:24 +0200 |
Teemu Piippo |
reorganized headers
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Fri, 23 Mar 2018 21:53:03 +0200 |
Teemu Piippo |
moved Vertex and BoundingBox into new code units
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