changelog
- Tue, 22 Oct 2013 19:33:41 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 19:33:41 +0300] rev 528
- fixed: deleting objects would trigger a crash
- Tue, 22 Oct 2013 19:28:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 19:28:45 +0300] rev 527
- more minor changes
- Tue, 22 Oct 2013 19:22:15 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 19:22:15 +0300] rev 526
- style corrections
- Tue, 22 Oct 2013 13:53:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 13:53:24 +0300] rev 525
- i'm dumb
- Tue, 22 Oct 2013 13:49:55 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 13:49:55 +0300] rev 524
- also removed the if() case mentioned in the prior commit from addObjectDialog.cpp. :P
- Tue, 22 Oct 2013 13:47:41 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 13:47:41 +0300] rev 523
- enclosed the assert replacement in braces. In release mode, the assert is replaced with nothing and there's a little bit of code in addObjectDialog which uses it as a statement in an one-line if(). With the assert disappearing in release builds this triggered a GCC warning, as the if would be left without a body.
- Tue, 22 Oct 2013 13:40:16 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Oct 2013 13:40:16 +0300] rev 522
- - migrated selection from ForgeWindow to individual LDFiles. Should've done this long ago.
- added an operator== for matrix to make stuff actually compile