changelog
    
    
    - Sat, 17 May 2014 02:00:02 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 02:00:02 +0300] rev 772
 
    - - make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
 
    - Fri, 16 May 2014 21:59:03 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:59:03 +0300] rev 771
 
    - - use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
 
    - Fri, 16 May 2014 21:31:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:31:20 +0300] rev 770
 
    - - hopefully stabilized the entire shared pointers deal now
 
    - Fri, 16 May 2014 01:22:24 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 01:22:24 +0300] rev 769
 
    - - improved shared pointer behavior, still not there yet
 
    - Fri, 09 May 2014 12:06:56 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 09 May 2014 12:06:56 +0300] rev 768
 
    - - initial overhaul with smart pointers
 
    - Mon, 05 May 2014 17:18:01 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:18:01 +0300] rev 767
 
    - - slight refactor in ldobject methods
 
    - Mon, 05 May 2014 17:09:25 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:09:25 +0300] rev 766
 
    - - renamed some renderer members
 
    - Mon, 05 May 2014 17:04:30 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:04:30 +0300] rev 765
 
    - - crashcatcher: hide the main window before doing anything and also write the crashlog into a file