changelog
- Tue, 14 Feb 2017 08:33:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:33:44 +0200] rev 1134
- Moved more stuff to GLCamera
- Tue, 14 Feb 2017 08:26:39 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:26:39 +0200] rev 1133
- Some documentation and cleanup in GLRenderer...
- Tue, 14 Feb 2017 08:15:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:15:58 +0200] rev 1132
- Fixed the free camera icon not showing up anymore.
- Tue, 14 Feb 2017 08:13:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:13:26 +0200] rev 1131
- Simplified camera tooltip code.
- Tue, 14 Feb 2017 08:08:17 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:08:17 +0200] rev 1130
- Moved camera names to GLCamera, other adjustments
- Tue, 14 Feb 2017 07:57:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 07:57:27 +0200] rev 1129
- Exported GLRenderer cameras into a new class, GLCamera.
- Mon, 13 Feb 2017 20:59:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 13 Feb 2017 20:59:16 +0200] rev 1128
- Fixed some compilation problems
- Sun, 12 Feb 2017 17:28:22 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 12 Feb 2017 17:28:22 +0200] rev 1127
- Commented GLCompiler::getColorForPolygon