changelog
    
    
    - Sat, 03 May 2014 00:36:50 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 03 May 2014 00:36:50 +0300] rev 762
 
    - - added a macro for adding operator++ and operator-- to enums, less cast hell this way
- renamed GLRenderer::EFixedCamera to ECamera and moved it to global namespace 
    - Thu, 01 May 2014 14:26:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 01 May 2014 14:26:10 +0300] rev 761
 
    - - significantly sped up selecting all objects, it is now an actually fast operation
 
    - Wed, 30 Apr 2014 23:44:50 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 23:44:50 +0300] rev 760
 
    - - made the mouse-hover object highlight togglable from configuration
- somewhat optimized vbo merging 
    - Wed, 30 Apr 2014 04:25:32 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 04:25:32 +0300] rev 759
 
    - - added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
 
    - Wed, 30 Apr 2014 03:41:23 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 03:41:23 +0300] rev 758
 
    - - cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
 
    - Tue, 29 Apr 2014 02:06:09 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 02:06:09 +0300] rev 757
 
    - - overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
 
    - Tue, 29 Apr 2014 00:15:56 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:15:56 +0300] rev 756
 
    - - changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
 
    - Tue, 29 Apr 2014 00:00:45 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:00:45 +0300] rev 755
 
    - - use a function for utf16 type conversion instead of a macro
 
    - Mon, 28 Apr 2014 21:31:24 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 21:31:24 +0300] rev 754
 
    - - grids now have a single coordinate snap value instead of individual X, Y and Z values
 
    - Mon, 28 Apr 2014 18:27:02 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:27:02 +0300] rev 753
 
    - - buh
 
    - Mon, 28 Apr 2014 18:25:15 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:25:15 +0300] rev 752
 
    - - optimized picking, black is background now in pick scenes
 
    - Mon, 28 Apr 2014 18:20:51 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:20:51 +0300] rev 751
 
    - - don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
 
    - Mon, 28 Apr 2014 18:13:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:13:20 +0300] rev 750
 
    - - more icons
 
    - Mon, 28 Apr 2014 18:05:45 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:05:45 +0300] rev 749
 
    - - fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
 
    - Mon, 28 Apr 2014 18:02:43 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:02:43 +0300] rev 748
 
    - - some minor cleanup
 
    - Mon, 28 Apr 2014 17:59:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:59:20 +0300] rev 747
 
    - - simplified the code handling bfc statements a bit
 
    - Mon, 28 Apr 2014 17:56:51 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:56:51 +0300] rev 746
 
    - - don't simplify (aka remove extra whitespace from) comment texts
 
    - Mon, 28 Apr 2014 17:50:42 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:50:42 +0300] rev 745
 
    - - added build time to window title properly
 
    - Mon, 28 Apr 2014 17:34:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:34:10 +0300] rev 744
 
    - - removed rest of the uses of <anonymous>
 
    - Mon, 28 Apr 2014 17:30:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:30:20 +0300] rev 743
 
    - - added changelog entries
 
    - Mon, 28 Apr 2014 17:00:53 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:00:53 +0300] rev 742
 
    - - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
 
    - Sun, 27 Apr 2014 04:44:00 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:44:00 +0300] rev 741
 
    - - removed some relics from the old immediate mode renderer
 
    - Sun, 27 Apr 2014 04:23:41 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
 
    - - apply #pragma once to glShared.h
 
    - Sun, 27 Apr 2014 04:23:09 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
 
    - - type-aliased QString to String
 
    - Sun, 27 Apr 2014 04:15:25 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
 
    - - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
 
    - Sun, 27 Apr 2014 04:06:46 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
 
    - - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
 
    - Sun, 27 Apr 2014 03:53:57 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
 
    - - use #pragma once for the gl compiler header
 
    - Sun, 27 Apr 2014 03:51:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
 
    - - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.