changelog
- Wed, 08 Feb 2017 16:51:55 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 08 Feb 2017 16:51:55 +0200] rev 1095
- - Use a QGenericMatrix to store the matrix, instead of a C array
- Only reset angles when GL is initialized, otherwise bad things happen
- Fixed missing "}" in matrix string representation
- Wed, 08 Feb 2017 16:45:32 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 08 Feb 2017 16:45:32 +0200] rev 1094
- Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent.
- Wed, 08 Feb 2017 16:38:59 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 08 Feb 2017 16:38:59 +0200] rev 1093
- GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it.
- Wed, 08 Feb 2017 16:25:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Wed, 08 Feb 2017 16:25:06 +0200] rev 1092
- Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.
- Sat, 04 Feb 2017 14:44:39 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 04 Feb 2017 14:44:39 +0200] rev 1091
- Wrote documentation to the Model class.
- Sat, 04 Feb 2017 14:24:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 04 Feb 2017 14:24:16 +0200] rev 1090
- The current document pointer may no longer be null.
- Fri, 03 Feb 2017 10:51:08 +0200
- by Teemu Piippo <teemu@compsta2.com> [Fri, 03 Feb 2017 10:51:08 +0200] rev 1089
- minor amendment
- Fri, 03 Feb 2017 10:44:23 +0200
- by Teemu Piippo <teemu@compsta2.com> [Fri, 03 Feb 2017 10:44:23 +0200] rev 1088
- Reworked and cleaned up the circle mode
- Mon, 30 Jan 2017 14:30:55 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 30 Jan 2017 14:30:55 +0200] rev 1087
- Some code cleanup in abstract editing modes.
- Mon, 30 Jan 2017 02:41:45 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 30 Jan 2017 02:41:45 +0200] rev 1086
- Removed some unnecessary #include-directives.
- Mon, 30 Jan 2017 02:33:17 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 30 Jan 2017 02:33:17 +0200] rev 1085
- Removed the status bar, since it's not used for anything
- Mon, 30 Jan 2017 02:30:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 30 Jan 2017 02:30:26 +0200] rev 1084
- Split object list representation into virtual methods
- Mon, 30 Jan 2017 02:18:42 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 30 Jan 2017 02:18:42 +0200] rev 1083
- Removed LDDocument::getObjectCount (superceded by Model::size)
- Mon, 30 Jan 2017 00:59:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 30 Jan 2017 00:59:06 +0200] rev 1082
- The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again.
- Sun, 29 Jan 2017 21:17:43 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 21:17:43 +0200] rev 1081
- Made all LDObject constructors protected. Emplacement is now the only way to create objects.