changelog
    
    
    - Sun, 05 Mar 2017 01:48:46 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sun, 05 Mar 2017 01:48:46 +0200] rev 1183
 
    - CMake fixes
 
    - Sat, 04 Mar 2017 01:59:58 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sat, 04 Mar 2017 01:59:58 +0200] rev 1182
 
    - Added polar grid snapping code.
 
    - Sat, 04 Mar 2017 00:54:46 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sat, 04 Mar 2017 00:54:46 +0200] rev 1181
 
    - Added polar grid rendering (which is disabled for now).
 
    - Fri, 03 Mar 2017 23:23:28 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 23:23:28 +0200] rev 1180
 
    - Grid::snap now snaps points.
 
    - Fri, 03 Mar 2017 23:16:14 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 23:16:14 +0200] rev 1179
 
    - Simplified Grid::snap.
 
    - Fri, 03 Mar 2017 23:08:04 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 23:08:04 +0200] rev 1178
 
    - At long last, the grid is finally now rendered onto the viewport. Woop!
 
    - Fri, 03 Mar 2017 00:35:43 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 00:35:43 +0200] rev 1177
 
    - Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.