Mon, 18 Mar 2013 12:15:23 +0200 | Santeri Piippo | Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives. | file | diff | annotate |
Sat, 16 Mar 2013 17:50:13 +0200 | Santeri Piippo | So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash... | file | diff | annotate |
Sat, 16 Mar 2013 14:21:31 +0200 | Santeri Piippo | Added pointer serializing so I can keep track of all LDObject* members. This way I can replace them all properly when needed. | file | diff | annotate |
Sat, 16 Mar 2013 03:24:50 +0200 | Santeri Piippo | Added icon for setting contents | file | diff | annotate |
Sat, 16 Mar 2013 03:12:31 +0200 | Santeri Piippo | oops, forgot the new dialog files out | file | diff | annotate |