- whoops, forgot an #include in gldraw.cc

- minor edit

- split the ring finder to separate files

- fixed: subfile rotation had matrix multiplication done with operands the wrong way around, causing morphing

- removed some unnecessary full refreshes

- added a configurable select color

(0) -300 -100 -30 -10 -6 +6 +10 +30 +100 +300 tip

mercurial