Added icon for intersector

Removed groups.. that was stupid. Intersector input now based on colors.

Removed the message log. I'll find a better way to convey messages at some point..

Added Intersector interface. I'm beginning to think that groups were a bad idea...

Added rectifier interface

Add functionality for setting paths to ext progs in config dialog

Restructured the shortcut configuration tab a little, allowing it to be sorted.

Forgot the icon

Added visibility toggling

Added grouping basics - will be needed for ext programs (Intersector, Isecalc and a lot of others use 2 or more inputs, need to get all of those in somehow...) plus I think they can be useful for the actual authoring process

Further work on ext programs, LDObjectType_e integrated into LDObject

Further ytruder support

add missing license headers from new files

Begin work on external program support (Ytruder partially supported)

cleanup

Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp

matrix is now templated with N=int (usually 3)

Further tweaking

Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)

Compressed icons - saves 14.2 kb

Compile the icon resources to a QRC file, so that they are embedded in the application

Un-templated ButtonBox and renamed to RadioBox. Much better this way.

Added axes rendering

Added select all

Added context menu and uncolorize action

Adding objects now actually updates the bounding box like it should be.

Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh

Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.

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