changelog
- Fri, 24 Jan 2014 18:31:25 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:31:25 +0200] rev 677
- - removed some unneeded code
- Fri, 24 Jan 2014 18:29:11 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:29:11 +0200] rev 676
- - converted to VBO
- Tue, 21 Jan 2014 02:09:14 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 02:09:14 +0200] rev 675
- Merge ../ldforge into gl
Conflicts:
src/GLRenderer.cc
src/GLRenderer.h
src/LDObject.cc
- Tue, 21 Jan 2014 01:29:12 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:29:12 +0200] rev 674
- - refactoring
- Tue, 21 Jan 2014 01:09:22 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:09:22 +0200] rev 673
- - rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts
- Tue, 21 Jan 2014 01:05:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:05:03 +0200] rev 672
- - renamed VertexCompiler to GLCompiler
- Tue, 21 Jan 2014 00:53:02 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 00:53:02 +0200] rev 671
- - reworked the vertex compiler, objects are now colorized properly