changelog
- Thu, 22 May 2014 18:01:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 22 May 2014 18:01:19 +0300] rev 780
- - made coordinate rounding precision configurable
- Wed, 21 May 2014 19:00:57 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 21 May 2014 19:00:57 +0300] rev 779
- - further edits to crashcatcher
- Wed, 21 May 2014 18:39:03 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 21 May 2014 18:39:03 +0300] rev 778
- - crashcatcher: don't use the bomb box at all, instead just write the crashlog and then abort for good
- Wed, 21 May 2014 18:15:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 21 May 2014 18:15:09 +0300] rev 777
- - reformatted the changelog. 0.3-specific changes reformatted to use Zandronum-like version history, this is much easier to work with
- Wed, 21 May 2014 13:18:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 21 May 2014 13:18:19 +0300] rev 776
- - selecting an invertnext'd object now also selects the invertnext
- Sat, 17 May 2014 20:33:27 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 20:33:27 +0300] rev 775
- - don't crash when inverting conditional lines
- Sat, 17 May 2014 15:45:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 15:45:56 +0300] rev 774
- - removed the build time in favor of commit time which I think is much more important
- Sat, 17 May 2014 15:38:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 15:38:20 +0300] rev 773
- - bfc red/green view and random colors are now mutually exclusive, enabling one disables the other.
- Sat, 17 May 2014 02:00:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 02:00:02 +0300] rev 772
- - make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
- Fri, 16 May 2014 21:59:03 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:59:03 +0300] rev 771
- - use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
- Fri, 16 May 2014 21:31:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:31:20 +0300] rev 770
- - hopefully stabilized the entire shared pointers deal now
- Fri, 16 May 2014 01:22:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 01:22:24 +0300] rev 769
- - improved shared pointer behavior, still not there yet
- Fri, 09 May 2014 12:06:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 09 May 2014 12:06:56 +0300] rev 768
- - initial overhaul with smart pointers
- Mon, 05 May 2014 17:18:01 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:18:01 +0300] rev 767
- - slight refactor in ldobject methods
- Mon, 05 May 2014 17:09:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:09:25 +0300] rev 766
- - renamed some renderer members
- Mon, 05 May 2014 17:04:30 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:04:30 +0300] rev 765
- - crashcatcher: hide the main window before doing anything and also write the crashlog into a file
- Mon, 05 May 2014 16:50:36 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 16:50:36 +0300] rev 764
- - when an object is deleted, if it's the renderer's object-under-cursor the field needs to be cleared or ldforge crashes
- Mon, 05 May 2014 02:19:35 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 02:19:35 +0300] rev 763
- - grid-snap the drawn circle radius, not the point used for the distance calculation
- Sat, 03 May 2014 00:36:50 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 03 May 2014 00:36:50 +0300] rev 762
- - added a macro for adding operator++ and operator-- to enums, less cast hell this way
- renamed GLRenderer::EFixedCamera to ECamera and moved it to global namespace
- Thu, 01 May 2014 14:26:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 01 May 2014 14:26:10 +0300] rev 761
- - significantly sped up selecting all objects, it is now an actually fast operation
- Wed, 30 Apr 2014 23:44:50 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 23:44:50 +0300] rev 760
- - made the mouse-hover object highlight togglable from configuration
- somewhat optimized vbo merging
- Wed, 30 Apr 2014 04:25:32 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 04:25:32 +0300] rev 759
- - added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
- Wed, 30 Apr 2014 03:41:23 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 03:41:23 +0300] rev 758
- - cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
- Tue, 29 Apr 2014 02:06:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 02:06:09 +0300] rev 757
- - overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
- Tue, 29 Apr 2014 00:15:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:15:56 +0300] rev 756
- - changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
- Tue, 29 Apr 2014 00:00:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:00:45 +0300] rev 755
- - use a function for utf16 type conversion instead of a macro
- Mon, 28 Apr 2014 21:31:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 21:31:24 +0300] rev 754
- - grids now have a single coordinate snap value instead of individual X, Y and Z values
- Mon, 28 Apr 2014 18:27:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:27:02 +0300] rev 753
- - buh
- Mon, 28 Apr 2014 18:25:15 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:25:15 +0300] rev 752
- - optimized picking, black is background now in pick scenes
- Mon, 28 Apr 2014 18:20:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:20:51 +0300] rev 751
- - don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
- Mon, 28 Apr 2014 18:13:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:13:20 +0300] rev 750
- - more icons
- Mon, 28 Apr 2014 18:05:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:05:45 +0300] rev 749
- - fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
- Mon, 28 Apr 2014 18:02:43 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:02:43 +0300] rev 748
- - some minor cleanup
- Mon, 28 Apr 2014 17:59:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:59:20 +0300] rev 747
- - simplified the code handling bfc statements a bit
- Mon, 28 Apr 2014 17:56:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:56:51 +0300] rev 746
- - don't simplify (aka remove extra whitespace from) comment texts
- Mon, 28 Apr 2014 17:50:42 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:50:42 +0300] rev 745
- - added build time to window title properly
- Mon, 28 Apr 2014 17:34:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:34:10 +0300] rev 744
- - removed rest of the uses of <anonymous>
- Mon, 28 Apr 2014 17:30:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:30:20 +0300] rev 743
- - added changelog entries
- Mon, 28 Apr 2014 17:00:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:00:53 +0300] rev 742
- - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
- Sun, 27 Apr 2014 04:44:00 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:44:00 +0300] rev 741
- - removed some relics from the old immediate mode renderer
- Sun, 27 Apr 2014 04:23:41 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
- - apply #pragma once to glShared.h
- Sun, 27 Apr 2014 04:23:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
- - type-aliased QString to String
- Sun, 27 Apr 2014 04:15:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
- - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
- Sun, 27 Apr 2014 04:06:46 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
- - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
- Sun, 27 Apr 2014 03:53:57 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
- - use #pragma once for the gl compiler header
- Sun, 27 Apr 2014 03:51:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
- - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
- Thu, 24 Apr 2014 02:08:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 24 Apr 2014 02:08:53 +0300] rev 734
- - <anonymous> -> untitled
- Wed, 23 Apr 2014 18:25:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 18:25:09 +0300] rev 733
- - reimplemented the Vertex class as a derivative of QVector3D