refactored LDPolygon

added the disc and disc negative to the circular primitive type

changed LDCylinder to LDCircularPrimitive and moved circles to it

cleaned up LDColor constructors

show the color index in the color button

separated the color button into a new widget

fixed cylinder rendering

changed rotation matrix to quaternion in GLRenderer

fix compiler warnings

added work done on cylinders

added draw plane feature (doesn't work with circle draw quite right yet)

refactored signal blocking

fixed that scaling factors could be negative

added a doublespinbox variant that uses "." as the decimal point and omits trailing zeros

added scaling vector editing into the subfile editing dialog

added vertex rendering

some fixes

fixed vertex cache spontaneously clearing

refactored the quick color toolbar

removed dead code

added a status bar and moved printed messages there

removed dead code

refactor

fixed changing a document not updating its references in other files

added an ini option to disable line stipple

refactor

fixed "edit selected object" not editing non-vertex objects

readded object editing by double click in list view

fixed the scene bounding box not getting updated as it should

automatically center the model in the renderer

reworked bounding box

added cull depth support

added some missing connections

fixed some problems

start rework

show subfile descriptions in the object list

fix warnings

started work on the pattern editor experimental

Branch close

Branch close

Branch close

Branch close scripting

Branch close projects

Branch close header experimental

Branch close integrity experimental

Branch close inspector experimental

Branch close bfc experimental

refactor

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mercurial