changelog
- Sat, 25 May 2013 01:44:11 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 25 May 2013 01:44:11 +0300] rev 256
- rewrote isNumber using range-for
- Fri, 24 May 2013 20:38:55 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 20:38:55 +0300] rev 255
- Added method for zooming to fit, fixed zoom being inappropriate when parts are first loaded
- Fri, 24 May 2013 19:44:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 19:44:53 +0300] rev 254
- Further work on image generation experiment
- Fri, 24 May 2013 16:43:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 16:43:56 +0300] rev 253
- Added ability to have multiple GLRenderers
- Fri, 24 May 2013 15:38:23 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 15:38:23 +0300] rev 252
- Take the aforementioned operator<< into use
- Fri, 24 May 2013 15:23:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 15:23:56 +0300] rev 251
- Made a vector class which wraps around std::vector... finally I have an operator<< for the thing.