changelog
    
    
    - Mon, 28 Apr 2014 18:02:43 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:02:43 +0300] rev 748
 
    - - some minor cleanup
 
    - Mon, 28 Apr 2014 17:59:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:59:20 +0300] rev 747
 
    - - simplified the code handling bfc statements a bit
 
    - Mon, 28 Apr 2014 17:56:51 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:56:51 +0300] rev 746
 
    - - don't simplify (aka remove extra whitespace from) comment texts
 
    - Mon, 28 Apr 2014 17:50:42 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:50:42 +0300] rev 745
 
    - - added build time to window title properly
 
    - Mon, 28 Apr 2014 17:34:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:34:10 +0300] rev 744
 
    - - removed rest of the uses of <anonymous>
 
    - Mon, 28 Apr 2014 17:30:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:30:20 +0300] rev 743
 
    - - added changelog entries
 
    - Mon, 28 Apr 2014 17:00:53 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:00:53 +0300] rev 742
 
    - - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
 
    - Sun, 27 Apr 2014 04:44:00 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:44:00 +0300] rev 741
 
    - - removed some relics from the old immediate mode renderer
 
    - Sun, 27 Apr 2014 04:23:41 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
 
    - - apply #pragma once to glShared.h
 
    - Sun, 27 Apr 2014 04:23:09 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
 
    - - type-aliased QString to String
 
    - Sun, 27 Apr 2014 04:15:25 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
 
    - - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
 
    - Sun, 27 Apr 2014 04:06:46 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
 
    - - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
 
    - Sun, 27 Apr 2014 03:53:57 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
 
    - - use #pragma once for the gl compiler header
 
    - Sun, 27 Apr 2014 03:51:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
 
    - - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.