- greatly improved the GL compiler, now deals colors and object removal properly

Merge ../ldforge into gl

Merge ../ldforge into gl

- work on improved rendering performance

Merge ../ldforge into gl

- now actually renders stuff correctly

- renamed some member variables for clarity

- removed some unneeded code

(0) -300 -100 -30 -10 -8 +8 +10 +30 +100 +300 tip

mercurial