2017-03-05 |
Teemu Piippo |
Moved LDObject lifetime management from Model to ResourceVector. This is a large refactor that removes some hacks from the Model class.
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2017-03-03 |
Teemu Piippo |
At long last, the grid is finally now rendered onto the viewport. Woop!
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2017-03-02 |
Teemu Piippo |
Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
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2017-02-25 |
Teemu Piippo |
Cleanup ColorSelector::colorButtonClicked()
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2017-02-23 |
Teemu Piippo |
Changed QByteArray to QVector to avoid that ugly reinterpret_cast.
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2017-02-23 |
Teemu Piippo |
Turned GLRenderer::pixelCapture to GLRenderer::screenCapture() which encapsulates screen capturing properly and returns a ready image.
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2017-02-23 |
Teemu Piippo |
Hardened the GLRenderer interface, made methods more private.
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2017-02-23 |
Teemu Piippo |
Cleanup GLRenderer::initializeAxes()
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2017-02-23 |
Teemu Piippo |
Removed GLRenderer::refresh(), update() does the job just as fine.
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2017-02-23 |
Teemu Piippo |
GLRenderer::drawVbos no longer needs to be told the GL type
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2017-02-23 |
Teemu Piippo |
Removed the Origin and axes global constants.
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2017-02-23 |
Teemu Piippo |
Made the GL renderer recieve information of object deletion via signals.
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2017-02-23 |
Teemu Piippo |
Moved GetIcon and makeSettings into the MainWindow namespace as static methods.
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2017-02-20 |
Teemu Piippo |
Made fixed cameras matrix-based. This simplifies some math.
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2017-02-14 |
Teemu Piippo |
Renamed glCompiler.cpp → glcompiler.cpp
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2017-02-14 |
Teemu Piippo |
Renamed ldDocument.cpp → lddocument.cpp
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2017-02-14 |
Teemu Piippo |
Renamed glRenderer.cpp → glrenderer.cpp
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