added an ini option to disable line stipple

refactor

fixed "edit selected object" not editing non-vertex objects

readded object editing by double click in list view

fixed the scene bounding box not getting updated as it should

automatically center the model in the renderer

reworked bounding box

added cull depth support

added some missing connections

fixed some problems

start rework

show subfile descriptions in the object list

fix warnings

started work on the pattern editor experimental

Branch close

Branch close

Branch close

Branch close scripting

Branch close projects

Branch close header experimental

Branch close integrity experimental

Branch close inspector experimental

Branch close bfc experimental

refactor

refactor

use 3 significant figures in file size representation

better representation of fractions and large numbers

The border between the canvas and left tool box is now resizable

fixed minimum values

refactor cylinder generation

reworked primitive generator

added support for new style primitive names

fixed rendering artifacts

fixed wording

added comment

added categories for 8/ and 48/ torii

more work on 8-primitives

Added support for 8-primitives

Whoops

some python cleanup

improved formatting of generated configuration code

MainWindow now stores its state in the config file so its state and geometry is preserved across instances

removed another unused class

removed unused include

replaced remaining DIRSLASH, Dirname and Basename uses with Qt file info stuff

used Qt file info stuff in the auto-subfiler

Used more Qt file info stuff

rewrote LDDocument::shortenName using Qt stuff

(0) -1000 -300 -100 -48 +48 tip

mercurial