changelog
    
    
    - Wed, 08 Feb 2017 17:07:19 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Wed, 08 Feb 2017 17:07:19 +0200] rev 1096
 
    - Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.