Renamed the color class to LDColor for clarity

primitive generator: add conditional lines to cylinders; improved bad color handling

Added history functionality for swapping

fixed: double-clicking an object and editing it that way would not register to history

when inlining (as an action), reinterpret the inlinees so that there's not any pointer mess-ups

more restyle/refactor

restyle..

(0) -300 -100 -30 -10 -7 +7 +10 +30 +100 +300 +1000 tip

mercurial