changelog
- 2014-04-19
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:12:30 +0300] rev 724
- - fixed: rotating a subfile would make known verts go out of sync
- 2014-04-19
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:09:51 +0300] rev 723
- - use less saturated colors for the axes
- 2014-04-19
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:00:40 +0300] rev 722
- - conditional lines are now rendered with stippled lines again
- 2014-04-18
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 02:31:24 +0300] rev 721
- - now works with selection subfiling
- 2014-04-18
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:33:18 +0300] rev 720
- - removed more debug stuff
- 2014-04-18
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:17:01 +0300] rev 719
- - sped up known vertex information gathering by an order of magnitude
- 2014-04-18
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:58:13 +0300] rev 718
- - cleanup
- 2014-04-18
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:46:25 +0300] rev 717
- - reimplemented vertex snapping
- 2014-04-17
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:51:59 +0300] rev 716
- - removed the debug code
- 2014-04-17
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:49:53 +0300] rev 715
- - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
- 2014-04-17
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:50:43 +0300] rev 714
- Merge ../ldforge into gl
Conflicts:
src/actionsEdit.cc
src/glRenderer.cc
src/ldDocument.cc
- 2014-04-17
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:48:31 +0300] rev 713
- - more debug stuff....
- 2014-04-08
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:12:08 +0300] rev 712
- Merge ../ldforge into gl
- 2014-04-08
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:07:47 +0300] rev 711
- Merge ../ldforge into gl
- 2014-04-08
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:04:35 +0300] rev 710
- Merge ../ldforge into gl
- 2014-04-08
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:00:29 +0300] rev 709
- - added safety check to the countof macro
- 2014-04-08
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 10:54:32 +0300] rev 708
- - more debugging...
- 2014-04-05
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 06 Apr 2014 01:40:04 +0300] rev 707
- Merge ../ldforge into gl
- 2014-03-29
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 29 Mar 2014 05:38:03 +0200] rev 706
- Merge ../ldforge into gl
Conflicts:
CMakeLists.txt
src/actions.cc
src/glRenderer.cc
src/glRenderer.h
src/ldDocument.cc
src/ldDocument.h
src/ldObject.cc
src/ldObject.h
src/main.cc
- 2014-03-12
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 12 Mar 2014 16:21:49 +0200] rev 705
- Merge ../ldforge into gl
- 2014-03-11
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:42:37 +0200] rev 704
- - fixed: an overlay that failed to load no longer attempts to reload it over and over again
- 2014-03-11
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:11:22 +0200] rev 703
- - renamed some enumerators, added license header to glcompiler.cc
- 2014-03-11
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 15:44:27 +0200] rev 702
- - subfile coloring now works again
- 2014-03-11
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 14:35:21 +0200] rev 701
- - renamed several GLCompiler members and methods
- 2014-03-10
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:30:37 +0200] rev 700
- - only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
- 2014-03-10
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:29:12 +0200] rev 699
- - fixed zoom value not being initialized properly + some other minor things
- 2014-03-10
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:12:28 +0200] rev 698
- - refactor
- 2014-03-10
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 13:26:02 +0200] rev 697
- - hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:16:00 +0200] rev 696
- - objects need to be compiled when added to the document
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:02:51 +0200] rev 695
- - ported over the selected color blend from master
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 00:53:39 +0200] rev 694
- - the GL compiler now supports multiple documents
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:14:07 +0200] rev 693
- - LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:07:44 +0200] rev 692
- - fixed build errors
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 15:00:05 +0200] rev 691
- Merge ../ldforge into gl
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 14:59:46 +0200] rev 690
- Merge ../ldforge into gl
Conflicts:
src/Document.cc
src/Document.h
src/GLRenderer.cc
src/LDObject.cc
src/LDObject.h
src/Types.h
src/actions/EditActions.cc
- 2014-03-09
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 14:04:06 +0200] rev 689
- - minor stuff
- 2014-02-23
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 24 Feb 2014 00:59:57 +0200] rev 688
- Merge ../ldforge into gl
Conflicts:
src/Document.h
- 2014-02-23
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:13:32 +0200] rev 687
- - axes are now drawn properly again
- 2014-02-23
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:03:33 +0200] rev 686
- Merge ../ldforge into gl
- 2014-02-23
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:02:36 +0200] rev 685
- Merge ../ldforge into gl
- 2014-02-23
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 18:49:24 +0200] rev 684
- - greatly improved the GL compiler, now deals colors and object removal properly
- 2014-02-22
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 22 Feb 2014 16:41:03 +0200] rev 683
- Merge ../ldforge into gl
- 2014-02-06
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 06 Feb 2014 22:11:45 +0200] rev 682
- Merge ../ldforge into gl
- 2014-02-06
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 06 Feb 2014 22:11:28 +0200] rev 681
- - work on improved rendering performance
- 2014-02-05
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 05 Feb 2014 06:07:05 +0200] rev 680
- Merge ../ldforge into gl
- 2014-01-24
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 22:10:49 +0200] rev 679
- - now actually renders stuff correctly
- 2014-01-24
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 20:46:57 +0200] rev 678
- - renamed some member variables for clarity
- 2014-01-24
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:31:25 +0200] rev 677
- - removed some unneeded code
- 2014-01-24
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:29:11 +0200] rev 676
- - converted to VBO
- 2014-01-21
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 02:09:14 +0200] rev 675
- Merge ../ldforge into gl
Conflicts:
src/GLRenderer.cc
src/GLRenderer.h
src/LDObject.cc
- 2014-01-20
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:29:12 +0200] rev 674
- - refactoring
- 2014-01-20
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:09:22 +0200] rev 673
- - rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts
- 2014-01-20
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:05:03 +0200] rev 672
- - renamed VertexCompiler to GLCompiler
- 2014-01-20
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 00:53:02 +0200] rev 671
- - reworked the vertex compiler, objects are now colorized properly
- 2014-01-20
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:44:32 +0200] rev 670
- - Merge ../ldforge into gl
- 2014-01-20
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:43:47 +0200] rev 669
- - Merge ../ldforge into gl