changelog
- Fri, 10 Feb 2017 23:06:24 +0200
- by Teemu Piippo <teemu@hecknology.net> [Fri, 10 Feb 2017 23:06:24 +0200] rev 1122
- Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
- Thu, 09 Feb 2017 23:51:42 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 23:51:42 +0200] rev 1121
- Replaced uses of currentDocument() in GLRenderer with m_model
- Thu, 09 Feb 2017 23:50:11 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 23:50:11 +0200] rev 1120
- Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
- Thu, 09 Feb 2017 23:46:45 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 23:46:45 +0200] rev 1119
- Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.