changelog
- Sun, 29 Jan 2017 21:07:15 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 21:07:15 +0200] rev 1080
- Removed the LDSpawn function and replaced its last use cases.
- Sun, 29 Jan 2017 21:02:11 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 21:02:11 +0200] rev 1079
- More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
- Sun, 29 Jan 2017 15:49:36 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 15:49:36 +0200] rev 1078
- Removed uses of LDSpawn in the algorithm toolset
- Sun, 29 Jan 2017 15:39:35 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 15:39:35 +0200] rev 1077
- Replaced uses of LDSpawn with the Model class in edit modes
- Sun, 29 Jan 2017 15:28:48 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 15:28:48 +0200] rev 1076
- Removed dead code that's standing in the way of refactoring
- Sun, 29 Jan 2017 15:25:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 15:25:26 +0200] rev 1075
- Removed the AddObjectDialog. Garbage code that absolutely needs to be reimplemented.
- Sun, 29 Jan 2017 15:18:40 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 15:18:40 +0200] rev 1074
- Made the quad→triangles use emplacement. However, now it crashes because of problems in the underlying system (the LDObject constructor shouldn't do anything in regard to the model!)
- Sun, 29 Jan 2017 15:05:14 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sun, 29 Jan 2017 15:05:14 +0200] rev 1073
- Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
The LDObject::destroy method is also now gone. The model decides when objects are destroyed and calls the destructor directly. The end result removes a lot of cruft and adds structure to LDObject relations.
Notes:
- Inlining does not currently work (nothing simply gets inlined in)
- More work is required to ensure that each object actually goes into a model
- Sat, 28 Jan 2017 17:47:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 28 Jan 2017 17:47:06 +0200] rev 1072
- Happy new year 2017!
- Sat, 28 Jan 2017 17:45:00 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 28 Jan 2017 17:45:00 +0200] rev 1071
- Matrices are now input with 9 spinboxes instead of a MLCad-style line edit
- Sat, 28 Jan 2017 17:23:04 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 28 Jan 2017 17:23:04 +0200] rev 1070
- Moved the identity matrix constant into Matrix's namespace
- Sat, 28 Jan 2017 17:20:16 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 28 Jan 2017 17:20:16 +0200] rev 1069
- Removed the dangerous C-array constructor from the matrix - no need for it anyway since the matrix already is an array of doubles.
- Sat, 28 Jan 2017 17:14:05 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 28 Jan 2017 17:14:05 +0200] rev 1068
- Reworked the Matrix interface so that less index math is involved
- Sat, 28 Jan 2017 16:30:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 28 Jan 2017 16:30:27 +0200] rev 1067
- Fixed formatFileSize