changelog
    
    
    - Wed, 21 May 2014 13:18:19 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 21 May 2014 13:18:19 +0300] rev 776
 
    - - selecting an invertnext'd object now also selects the invertnext
 
    - Sat, 17 May 2014 20:33:27 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 20:33:27 +0300] rev 775
 
    - - don't crash when inverting conditional lines
 
    - Sat, 17 May 2014 15:45:56 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 15:45:56 +0300] rev 774
 
    - - removed the build time in favor of commit time which I think is much more important
 
    - Sat, 17 May 2014 15:38:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 15:38:20 +0300] rev 773
 
    - - bfc red/green view and random colors are now mutually exclusive, enabling one disables the other.
 
    - Sat, 17 May 2014 02:00:02 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 02:00:02 +0300] rev 772
 
    - - make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
 
    - Fri, 16 May 2014 21:59:03 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:59:03 +0300] rev 771
 
    - - use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
 
    - Fri, 16 May 2014 21:31:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:31:20 +0300] rev 770
 
    - - hopefully stabilized the entire shared pointers deal now
 
    - Fri, 16 May 2014 01:22:24 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 01:22:24 +0300] rev 769
 
    - - improved shared pointer behavior, still not there yet
 
    - Fri, 09 May 2014 12:06:56 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 09 May 2014 12:06:56 +0300] rev 768
 
    - - initial overhaul with smart pointers
 
    - Mon, 05 May 2014 17:18:01 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:18:01 +0300] rev 767
 
    - - slight refactor in ldobject methods
 
    - Mon, 05 May 2014 17:09:25 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:09:25 +0300] rev 766
 
    - - renamed some renderer members
 
    - Mon, 05 May 2014 17:04:30 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:04:30 +0300] rev 765
 
    - - crashcatcher: hide the main window before doing anything and also write the crashlog into a file
 
    - Mon, 05 May 2014 16:50:36 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 16:50:36 +0300] rev 764
 
    - - when an object is deleted, if it's the renderer's object-under-cursor the field needs to be cleared or ldforge crashes
 
    - Mon, 05 May 2014 02:19:35 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 02:19:35 +0300] rev 763
 
    - - grid-snap the drawn circle radius, not the point used for the distance calculation
 
    - Sat, 03 May 2014 00:36:50 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 03 May 2014 00:36:50 +0300] rev 762
 
    - - added a macro for adding operator++ and operator-- to enums, less cast hell this way
- renamed GLRenderer::EFixedCamera to ECamera and moved it to global namespace 
    - Thu, 01 May 2014 14:26:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 01 May 2014 14:26:10 +0300] rev 761
 
    - - significantly sped up selecting all objects, it is now an actually fast operation
 
    - Wed, 30 Apr 2014 23:44:50 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 23:44:50 +0300] rev 760
 
    - - made the mouse-hover object highlight togglable from configuration
- somewhat optimized vbo merging 
    - Wed, 30 Apr 2014 04:25:32 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 04:25:32 +0300] rev 759
 
    - - added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
 
    - Wed, 30 Apr 2014 03:41:23 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 03:41:23 +0300] rev 758
 
    - - cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
 
    - Tue, 29 Apr 2014 02:06:09 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 02:06:09 +0300] rev 757
 
    - - overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
 
    - Tue, 29 Apr 2014 00:15:56 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:15:56 +0300] rev 756
 
    - - changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
 
    - Tue, 29 Apr 2014 00:00:45 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:00:45 +0300] rev 755
 
    - - use a function for utf16 type conversion instead of a macro
 
    - Mon, 28 Apr 2014 21:31:24 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 21:31:24 +0300] rev 754
 
    - - grids now have a single coordinate snap value instead of individual X, Y and Z values
 
    - Mon, 28 Apr 2014 18:27:02 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:27:02 +0300] rev 753
 
    - - buh
 
    - Mon, 28 Apr 2014 18:25:15 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:25:15 +0300] rev 752
 
    - - optimized picking, black is background now in pick scenes
 
    - Mon, 28 Apr 2014 18:20:51 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:20:51 +0300] rev 751
 
    - - don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
 
    - Mon, 28 Apr 2014 18:13:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:13:20 +0300] rev 750
 
    - - more icons
 
    - Mon, 28 Apr 2014 18:05:45 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:05:45 +0300] rev 749
 
    - - fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
 
    - Mon, 28 Apr 2014 18:02:43 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:02:43 +0300] rev 748
 
    - - some minor cleanup
 
    - Mon, 28 Apr 2014 17:59:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:59:20 +0300] rev 747
 
    - - simplified the code handling bfc statements a bit
 
    - Mon, 28 Apr 2014 17:56:51 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:56:51 +0300] rev 746
 
    - - don't simplify (aka remove extra whitespace from) comment texts
 
    - Mon, 28 Apr 2014 17:50:42 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:50:42 +0300] rev 745
 
    - - added build time to window title properly
 
    - Mon, 28 Apr 2014 17:34:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:34:10 +0300] rev 744
 
    - - removed rest of the uses of <anonymous>
 
    - Mon, 28 Apr 2014 17:30:20 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:30:20 +0300] rev 743
 
    - - added changelog entries
 
    - Mon, 28 Apr 2014 17:00:53 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:00:53 +0300] rev 742
 
    - - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
 
    - Sun, 27 Apr 2014 04:44:00 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:44:00 +0300] rev 741
 
    - - removed some relics from the old immediate mode renderer
 
    - Sun, 27 Apr 2014 04:23:41 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
 
    - - apply #pragma once to glShared.h
 
    - Sun, 27 Apr 2014 04:23:09 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
 
    - - type-aliased QString to String
 
    - Sun, 27 Apr 2014 04:15:25 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
 
    - - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
 
    - Sun, 27 Apr 2014 04:06:46 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
 
    - - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
 
    - Sun, 27 Apr 2014 03:53:57 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
 
    - - use #pragma once for the gl compiler header
 
    - Sun, 27 Apr 2014 03:51:10 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
 
    - - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
 
    - Thu, 24 Apr 2014 02:08:53 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 24 Apr 2014 02:08:53 +0300] rev 734
 
    - - <anonymous> -> untitled
 
    - Wed, 23 Apr 2014 18:25:09 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 18:25:09 +0300] rev 733
 
    - - reimplemented the Vertex class as a derivative of QVector3D
 
    - Wed, 23 Apr 2014 15:39:42 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 15:39:42 +0300] rev 732
 
    - - more icons
 
    - Wed, 23 Apr 2014 14:54:37 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:54:37 +0300] rev 731
 
    - - more icons
 
    - Wed, 23 Apr 2014 14:05:40 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:05:40 +0300] rev 730
 
    - - more icons
 
    - Wed, 23 Apr 2014 01:33:19 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 01:33:19 +0300] rev 729
 
    - - started work on new icon set
 
    - Tue, 22 Apr 2014 22:52:02 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:52:02 +0300] rev 728
 
    - Merge ../ldforge into gl
 
    - Tue, 22 Apr 2014 22:28:19 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:28:19 +0300] rev 727
 
    - - added an icon for random colors
 
    - Tue, 22 Apr 2014 22:17:37 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:17:37 +0300] rev 726
 
    - - refactored the gl compiler a tad, made selection blend work with BFC/random colors
 
    - Tue, 22 Apr 2014 20:40:19 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 20:40:19 +0300] rev 725
 
    - - added ability to draw with random colors
- toned down BFC red/green view colors
- fixed another case of known vertices going out of sync 
    - Sat, 19 Apr 2014 14:12:30 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:12:30 +0300] rev 724
 
    - - fixed: rotating a subfile would make known verts go out of sync
 
    - Sat, 19 Apr 2014 14:09:51 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:09:51 +0300] rev 723
 
    - - use less saturated colors for the axes
 
    - Sat, 19 Apr 2014 14:00:40 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:00:40 +0300] rev 722
 
    - - conditional lines are now rendered with stippled lines again
 
    - Sat, 19 Apr 2014 02:31:24 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 02:31:24 +0300] rev 721
 
    - - now works with selection subfiling
 
    - Fri, 18 Apr 2014 23:33:18 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:33:18 +0300] rev 720
 
    - - removed more debug stuff
 
    - Fri, 18 Apr 2014 23:17:01 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:17:01 +0300] rev 719
 
    - - sped up known vertex information gathering by an order of magnitude
 
    - Fri, 18 Apr 2014 18:58:13 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:58:13 +0300] rev 718
 
    - - cleanup
 
    - Fri, 18 Apr 2014 18:46:25 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:46:25 +0300] rev 717
 
    - - reimplemented vertex snapping
 
    - Thu, 17 Apr 2014 21:51:59 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:51:59 +0300] rev 716
 
    - - removed the debug code
 
    - Thu, 17 Apr 2014 21:49:53 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:49:53 +0300] rev 715
 
    - - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
 
    - Thu, 17 Apr 2014 20:50:43 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:50:43 +0300] rev 714
 
    - Merge ../ldforge into gl
Conflicts:
	src/actionsEdit.cc
	src/glRenderer.cc
	src/ldDocument.cc 
    - Thu, 17 Apr 2014 20:48:31 +0300
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:48:31 +0300] rev 713
 
    - - more debug stuff....