changelog
- Wed, 21 May 2014 13:18:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 21 May 2014 13:18:19 +0300] rev 776
- - selecting an invertnext'd object now also selects the invertnext
- Sat, 17 May 2014 20:33:27 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 20:33:27 +0300] rev 775
- - don't crash when inverting conditional lines
- Sat, 17 May 2014 15:45:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 15:45:56 +0300] rev 774
- - removed the build time in favor of commit time which I think is much more important
- Sat, 17 May 2014 15:38:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 15:38:20 +0300] rev 773
- - bfc red/green view and random colors are now mutually exclusive, enabling one disables the other.
- Sat, 17 May 2014 02:00:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 02:00:02 +0300] rev 772
- - make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
- Fri, 16 May 2014 21:59:03 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:59:03 +0300] rev 771
- - use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
- Fri, 16 May 2014 21:31:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:31:20 +0300] rev 770
- - hopefully stabilized the entire shared pointers deal now
- Fri, 16 May 2014 01:22:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 01:22:24 +0300] rev 769
- - improved shared pointer behavior, still not there yet
- Fri, 09 May 2014 12:06:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 09 May 2014 12:06:56 +0300] rev 768
- - initial overhaul with smart pointers
- Mon, 05 May 2014 17:18:01 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:18:01 +0300] rev 767
- - slight refactor in ldobject methods
- Mon, 05 May 2014 17:09:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:09:25 +0300] rev 766
- - renamed some renderer members
- Mon, 05 May 2014 17:04:30 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:04:30 +0300] rev 765
- - crashcatcher: hide the main window before doing anything and also write the crashlog into a file
- Mon, 05 May 2014 16:50:36 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 16:50:36 +0300] rev 764
- - when an object is deleted, if it's the renderer's object-under-cursor the field needs to be cleared or ldforge crashes
- Mon, 05 May 2014 02:19:35 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 02:19:35 +0300] rev 763
- - grid-snap the drawn circle radius, not the point used for the distance calculation
- Sat, 03 May 2014 00:36:50 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 03 May 2014 00:36:50 +0300] rev 762
- - added a macro for adding operator++ and operator-- to enums, less cast hell this way
- renamed GLRenderer::EFixedCamera to ECamera and moved it to global namespace
- Thu, 01 May 2014 14:26:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 01 May 2014 14:26:10 +0300] rev 761
- - significantly sped up selecting all objects, it is now an actually fast operation
- Wed, 30 Apr 2014 23:44:50 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 23:44:50 +0300] rev 760
- - made the mouse-hover object highlight togglable from configuration
- somewhat optimized vbo merging
- Wed, 30 Apr 2014 04:25:32 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 04:25:32 +0300] rev 759
- - added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
- Wed, 30 Apr 2014 03:41:23 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 30 Apr 2014 03:41:23 +0300] rev 758
- - cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
- Tue, 29 Apr 2014 02:06:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 02:06:09 +0300] rev 757
- - overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
- Tue, 29 Apr 2014 00:15:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:15:56 +0300] rev 756
- - changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
- Tue, 29 Apr 2014 00:00:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:00:45 +0300] rev 755
- - use a function for utf16 type conversion instead of a macro
- Mon, 28 Apr 2014 21:31:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 21:31:24 +0300] rev 754
- - grids now have a single coordinate snap value instead of individual X, Y and Z values
- Mon, 28 Apr 2014 18:27:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:27:02 +0300] rev 753
- - buh
- Mon, 28 Apr 2014 18:25:15 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:25:15 +0300] rev 752
- - optimized picking, black is background now in pick scenes
- Mon, 28 Apr 2014 18:20:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:20:51 +0300] rev 751
- - don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
- Mon, 28 Apr 2014 18:13:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:13:20 +0300] rev 750
- - more icons
- Mon, 28 Apr 2014 18:05:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:05:45 +0300] rev 749
- - fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
- Mon, 28 Apr 2014 18:02:43 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:02:43 +0300] rev 748
- - some minor cleanup
- Mon, 28 Apr 2014 17:59:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:59:20 +0300] rev 747
- - simplified the code handling bfc statements a bit
- Mon, 28 Apr 2014 17:56:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:56:51 +0300] rev 746
- - don't simplify (aka remove extra whitespace from) comment texts
- Mon, 28 Apr 2014 17:50:42 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:50:42 +0300] rev 745
- - added build time to window title properly
- Mon, 28 Apr 2014 17:34:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:34:10 +0300] rev 744
- - removed rest of the uses of <anonymous>
- Mon, 28 Apr 2014 17:30:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:30:20 +0300] rev 743
- - added changelog entries
- Mon, 28 Apr 2014 17:00:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:00:53 +0300] rev 742
- - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
- Sun, 27 Apr 2014 04:44:00 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:44:00 +0300] rev 741
- - removed some relics from the old immediate mode renderer
- Sun, 27 Apr 2014 04:23:41 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
- - apply #pragma once to glShared.h
- Sun, 27 Apr 2014 04:23:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
- - type-aliased QString to String
- Sun, 27 Apr 2014 04:15:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
- - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
- Sun, 27 Apr 2014 04:06:46 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
- - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
- Sun, 27 Apr 2014 03:53:57 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
- - use #pragma once for the gl compiler header
- Sun, 27 Apr 2014 03:51:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
- - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
- Thu, 24 Apr 2014 02:08:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 24 Apr 2014 02:08:53 +0300] rev 734
- - <anonymous> -> untitled
- Wed, 23 Apr 2014 18:25:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 18:25:09 +0300] rev 733
- - reimplemented the Vertex class as a derivative of QVector3D
- Wed, 23 Apr 2014 15:39:42 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 15:39:42 +0300] rev 732
- - more icons
- Wed, 23 Apr 2014 14:54:37 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:54:37 +0300] rev 731
- - more icons
- Wed, 23 Apr 2014 14:05:40 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:05:40 +0300] rev 730
- - more icons
- Wed, 23 Apr 2014 01:33:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 01:33:19 +0300] rev 729
- - started work on new icon set
- Tue, 22 Apr 2014 22:52:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:52:02 +0300] rev 728
- Merge ../ldforge into gl
- Tue, 22 Apr 2014 22:28:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:28:19 +0300] rev 727
- - added an icon for random colors
- Tue, 22 Apr 2014 22:17:37 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:17:37 +0300] rev 726
- - refactored the gl compiler a tad, made selection blend work with BFC/random colors
- Tue, 22 Apr 2014 20:40:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 20:40:19 +0300] rev 725
- - added ability to draw with random colors
- toned down BFC red/green view colors
- fixed another case of known vertices going out of sync
- Sat, 19 Apr 2014 14:12:30 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:12:30 +0300] rev 724
- - fixed: rotating a subfile would make known verts go out of sync
- Sat, 19 Apr 2014 14:09:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:09:51 +0300] rev 723
- - use less saturated colors for the axes
- Sat, 19 Apr 2014 14:00:40 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:00:40 +0300] rev 722
- - conditional lines are now rendered with stippled lines again
- Sat, 19 Apr 2014 02:31:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 02:31:24 +0300] rev 721
- - now works with selection subfiling
- Fri, 18 Apr 2014 23:33:18 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:33:18 +0300] rev 720
- - removed more debug stuff
- Fri, 18 Apr 2014 23:17:01 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:17:01 +0300] rev 719
- - sped up known vertex information gathering by an order of magnitude
- Fri, 18 Apr 2014 18:58:13 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:58:13 +0300] rev 718
- - cleanup
- Fri, 18 Apr 2014 18:46:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:46:25 +0300] rev 717
- - reimplemented vertex snapping
- Thu, 17 Apr 2014 21:51:59 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:51:59 +0300] rev 716
- - removed the debug code
- Thu, 17 Apr 2014 21:49:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:49:53 +0300] rev 715
- - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
- Thu, 17 Apr 2014 20:50:43 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:50:43 +0300] rev 714
- Merge ../ldforge into gl
Conflicts:
src/actionsEdit.cc
src/glRenderer.cc
src/ldDocument.cc
- Thu, 17 Apr 2014 20:48:31 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:48:31 +0300] rev 713
- - more debug stuff....
- Tue, 08 Apr 2014 11:12:08 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:12:08 +0300] rev 712
- Merge ../ldforge into gl
- Tue, 08 Apr 2014 11:07:47 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:07:47 +0300] rev 711
- Merge ../ldforge into gl
- Tue, 08 Apr 2014 11:04:35 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:04:35 +0300] rev 710
- Merge ../ldforge into gl
- Tue, 08 Apr 2014 11:00:29 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:00:29 +0300] rev 709
- - added safety check to the countof macro
- Tue, 08 Apr 2014 10:54:32 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 10:54:32 +0300] rev 708
- - more debugging...
- Sun, 06 Apr 2014 01:40:04 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 06 Apr 2014 01:40:04 +0300] rev 707
- Merge ../ldforge into gl
- Sat, 29 Mar 2014 05:38:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 29 Mar 2014 05:38:03 +0200] rev 706
- Merge ../ldforge into gl
Conflicts:
CMakeLists.txt
src/actions.cc
src/glRenderer.cc
src/glRenderer.h
src/ldDocument.cc
src/ldDocument.h
src/ldObject.cc
src/ldObject.h
src/main.cc
- Wed, 12 Mar 2014 16:21:49 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 12 Mar 2014 16:21:49 +0200] rev 705
- Merge ../ldforge into gl
- Tue, 11 Mar 2014 16:42:37 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:42:37 +0200] rev 704
- - fixed: an overlay that failed to load no longer attempts to reload it over and over again
- Tue, 11 Mar 2014 16:11:22 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:11:22 +0200] rev 703
- - renamed some enumerators, added license header to glcompiler.cc
- Tue, 11 Mar 2014 15:44:27 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 15:44:27 +0200] rev 702
- - subfile coloring now works again
- Tue, 11 Mar 2014 14:35:21 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 14:35:21 +0200] rev 701
- - renamed several GLCompiler members and methods
- Mon, 10 Mar 2014 14:30:37 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:30:37 +0200] rev 700
- - only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
- Mon, 10 Mar 2014 14:29:12 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:29:12 +0200] rev 699
- - fixed zoom value not being initialized properly + some other minor things
- Mon, 10 Mar 2014 14:12:28 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:12:28 +0200] rev 698
- - refactor
- Mon, 10 Mar 2014 13:26:02 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 13:26:02 +0200] rev 697
- - hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
- Mon, 10 Mar 2014 01:16:00 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:16:00 +0200] rev 696
- - objects need to be compiled when added to the document
- Mon, 10 Mar 2014 01:02:51 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:02:51 +0200] rev 695
- - ported over the selected color blend from master
- Mon, 10 Mar 2014 00:53:39 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 00:53:39 +0200] rev 694
- - the GL compiler now supports multiple documents
- Sun, 09 Mar 2014 21:14:07 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:14:07 +0200] rev 693
- - LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
- Sun, 09 Mar 2014 21:07:44 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:07:44 +0200] rev 692
- - fixed build errors
- Sun, 09 Mar 2014 15:00:05 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 15:00:05 +0200] rev 691
- Merge ../ldforge into gl
- Sun, 09 Mar 2014 14:59:46 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 14:59:46 +0200] rev 690
- Merge ../ldforge into gl
Conflicts:
src/Document.cc
src/Document.h
src/GLRenderer.cc
src/LDObject.cc
src/LDObject.h
src/Types.h
src/actions/EditActions.cc
- Sun, 09 Mar 2014 14:04:06 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 14:04:06 +0200] rev 689
- - minor stuff
- Mon, 24 Feb 2014 00:59:57 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 24 Feb 2014 00:59:57 +0200] rev 688
- Merge ../ldforge into gl
Conflicts:
src/Document.h
- Sun, 23 Feb 2014 20:13:32 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:13:32 +0200] rev 687
- - axes are now drawn properly again
- Sun, 23 Feb 2014 20:03:33 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:03:33 +0200] rev 686
- Merge ../ldforge into gl
- Sun, 23 Feb 2014 20:02:36 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:02:36 +0200] rev 685
- Merge ../ldforge into gl
- Sun, 23 Feb 2014 18:49:24 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 18:49:24 +0200] rev 684
- - greatly improved the GL compiler, now deals colors and object removal properly
- Sat, 22 Feb 2014 16:41:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 22 Feb 2014 16:41:03 +0200] rev 683
- Merge ../ldforge into gl
- Thu, 06 Feb 2014 22:11:45 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 06 Feb 2014 22:11:45 +0200] rev 682
- Merge ../ldforge into gl
- Thu, 06 Feb 2014 22:11:28 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 06 Feb 2014 22:11:28 +0200] rev 681
- - work on improved rendering performance
- Wed, 05 Feb 2014 06:07:05 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 05 Feb 2014 06:07:05 +0200] rev 680
- Merge ../ldforge into gl
- Fri, 24 Jan 2014 22:10:49 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 22:10:49 +0200] rev 679
- - now actually renders stuff correctly
- Fri, 24 Jan 2014 20:46:57 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 20:46:57 +0200] rev 678
- - renamed some member variables for clarity
- Fri, 24 Jan 2014 18:31:25 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:31:25 +0200] rev 677
- - removed some unneeded code
- Fri, 24 Jan 2014 18:29:11 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:29:11 +0200] rev 676
- - converted to VBO
- Tue, 21 Jan 2014 02:09:14 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 02:09:14 +0200] rev 675
- Merge ../ldforge into gl
Conflicts:
src/GLRenderer.cc
src/GLRenderer.h
src/LDObject.cc
- Tue, 21 Jan 2014 01:29:12 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:29:12 +0200] rev 674
- - refactoring
- Tue, 21 Jan 2014 01:09:22 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:09:22 +0200] rev 673
- - rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts
- Tue, 21 Jan 2014 01:05:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:05:03 +0200] rev 672
- - renamed VertexCompiler to GLCompiler
- Tue, 21 Jan 2014 00:53:02 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 00:53:02 +0200] rev 671
- - reworked the vertex compiler, objects are now colorized properly
- Mon, 20 Jan 2014 23:44:32 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:44:32 +0200] rev 670
- - Merge ../ldforge into gl
- Mon, 20 Jan 2014 23:43:47 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:43:47 +0200] rev 669
- - Merge ../ldforge into gl
- Mon, 20 Jan 2014 16:42:18 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 16:42:18 +0200] rev 668
- - now compiles again
- Mon, 20 Jan 2014 15:04:26 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 15:04:26 +0200] rev 667
- - Merge commit '5c835eb' into HEAD
Conflicts:
src/file.cpp
src/gldraw.cc
src/gldraw.h
- Wed, 23 Oct 2013 13:14:17 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Oct 2013 13:14:17 +0300] rev 666
- now compiles again
- Wed, 23 Oct 2013 12:46:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Oct 2013 12:46:10 +0300] rev 665
- Merge branch 'master' into gl
Conflicts:
src/file.cpp
src/gldraw.cpp
src/gldraw.h
src/gui.cpp
src/ldtypes.cpp
src/src.pro
src/types.h