Fri, 23 Mar 2018 21:30:24 +0200 |
Teemu Piippo |
reworked Vertex, no longer a QVector3D subclass
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Wed, 14 Mar 2018 12:08:03 +0200 |
Teemu Piippo |
added an MVC interface to the primitives tree
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Wed, 07 Mar 2018 12:04:06 +0200 |
Santeri Piippo |
removed some debug code
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Sat, 03 Mar 2018 17:47:40 +0200 |
Santeri Piippo |
LDSubfileReference now contains the name of the subfile and not a pointer anymore. Some methods now require a DocumentManager* for context on resolving the name.
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Sat, 03 Mar 2018 15:14:07 +0200 |
Santeri Piippo |
more selection rework
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Tue, 13 Feb 2018 14:19:07 +0200 |
Santeri Piippo |
changed Model into an MVC list model and replaced the objects list with a view into the model
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Mon, 06 Mar 2017 00:55:45 +0200 |
Teemu Piippo |
Grid is now a namespace.
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Sun, 05 Mar 2017 16:50:06 +0200 |
Teemu Piippo |
Renamed some methods of the Model class to remove the 'emplace' word (however cromulent it is, being from STL...) from them.
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Sun, 05 Mar 2017 01:57:56 +0200 |
Teemu Piippo |
Polar grid is now togglable.
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Sat, 04 Mar 2017 01:59:58 +0200 |
Teemu Piippo |
Added polar grid snapping code.
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Sat, 04 Mar 2017 00:54:46 +0200 |
Teemu Piippo |
Added polar grid rendering (which is disabled for now).
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Fri, 03 Mar 2017 23:08:04 +0200 |
Teemu Piippo |
At long last, the grid is finally now rendered onto the viewport. Woop!
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Fri, 03 Mar 2017 00:35:43 +0200 |
Teemu Piippo |
Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
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Thu, 23 Feb 2017 22:55:09 +0200 |
Teemu Piippo |
Removed GLRenderer::refresh(), update() does the job just as fine.
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Tue, 14 Feb 2017 14:52:01 +0200 |
Teemu Piippo |
Renamed ldDocument.cpp → lddocument.cpp
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Tue, 14 Feb 2017 07:57:27 +0200 |
Teemu Piippo |
Exported GLRenderer cameras into a new class, GLCamera.
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Sun, 12 Feb 2017 16:02:02 +0200 |
Teemu Piippo |
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
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Thu, 09 Feb 2017 19:57:43 +0200 |
Teemu Piippo |
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
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Thu, 09 Feb 2017 13:26:44 +0200 |
Teemu Piippo |
Moved more editing-related methods to Canvas.
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Thu, 09 Feb 2017 13:13:46 +0200 |
Teemu Piippo |
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
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Thu, 09 Feb 2017 13:07:47 +0200 |
Teemu Piippo |
Moved triangle count rendering to Canvas
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Thu, 09 Feb 2017 13:05:31 +0200 |
Teemu Piippo |
Moved document editing methods from GLRenderer to Canvas
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Thu, 09 Feb 2017 11:53:55 +0200 |
Teemu Piippo |
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
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