- ported over the selected color blend from master

- the GL compiler now supports multiple documents

- LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...

- fixed build errors

Merge ../ldforge into gl

Merge ../ldforge into gl

- minor stuff

Merge ../ldforge into gl

- axes are now drawn properly again

Merge ../ldforge into gl

Merge ../ldforge into gl

- greatly improved the GL compiler, now deals colors and object removal properly

Merge ../ldforge into gl

Merge ../ldforge into gl

- work on improved rendering performance

(0) -300 -100 -15 +15 +100 +300 tip

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