changelog
- Fri, 24 May 2013 19:44:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 19:44:53 +0300] rev 254
- Further work on image generation experiment
- Fri, 24 May 2013 16:43:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 16:43:56 +0300] rev 253
- Added ability to have multiple GLRenderers
- Fri, 24 May 2013 15:38:23 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 15:38:23 +0300] rev 252
- Take the aforementioned operator<< into use
- Fri, 24 May 2013 15:23:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 15:23:56 +0300] rev 251
- Made a vector class which wraps around std::vector... finally I have an operator<< for the thing.
- Fri, 24 May 2013 04:34:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 04:34:20 +0300] rev 250
- Make LDOpenFile's members PROPERTIES
- Fri, 24 May 2013 03:34:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 03:34:09 +0300] rev 249
- Use QMutex for the thread locking, remove filename from the progress dialog since it's not known anyway
- Fri, 24 May 2013 03:22:11 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 May 2013 03:22:11 +0300] rev 248
- Added a progress dialog for file loading to respond to desktops while loading files. With large files the no-response policy could be a bad thing. My first real use case of multi-threading...