It worx again!

Rename LDSubfile to LDSubfileReference

A bit more cleanup. Finally removed the PROPERTY macro. (now let's see about making a new one sometime that isn't so terrible?)

Fix rectangle mode for real

Fixed circle, rectangle and line path modes not working anymore. Add blip coordinates to curve and line path modes. Circle mode for now only can show the coordinates of the initial blip

Branch close

Copyright header fix, some minor stuff

Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.

Bézier curves now render in 3D

Bézier curves are now parsed correctly

Bézier curves may now be serialized down using the "Demote" function. I need to rename that now.

Added some pretty pics that I left out of the previous commit.

Begin work on Bézier curve support. They can be drawn but don't render in 3D and they load as comments.

And now it should work again too

Now compiles again

Commit work done on document manager. Happy 3rd birthday LDForge!

LDVertexObject stuff (ultimately not worth it)

Removed some unused methods

Split PartDownloadRequest into its own file

Refactor PartDownloader

Refactor PartDownloadRequest

Use automoc so that it compiles again...

Add ${LDFORGE_HEADERS} into the add_executable call so that header files without corresponding source files show up in Qt Creator's project listing

Sort LDFORGE_HEADERS in CMakeLists.txt

Refactor LDObject API

Removed the exiting hacks

Refactor GLRenderer and GLCompiler

Remove "!= nullptr" expressions

null -> nullptr

Refactor edit history

Optimize QVariant in ConfigurationValueBag

Refactor MainWindow's API

Split LDFileLoader (now LDDocumentLoader) into its own files

Refactor LDDocument's API

Make documents members of the main window

More refactor and removal of g_win uses

Make ui a reference pointer in ConfigDialog

Move ConfigDialog into src/dialogs/ subfolder

Added a GuiUtilities class to contain useful non-MainWindow-related GUI functions

Change color config types into actual colors now that I can do that

Now doesn't crash anymore

Now compiles and links but crashes shortly after startup.

Commit configuration rework (doesn't work yet, more than most probably doesn't compile either)

Split actions.cpp and actionsEdit.cpp into toolsets.

Happy new year 2015

elif -> else if

Replaced Min/Max/Clamp/Abs with use of Qt versions of them.

MainWindow: "ui->" -> "ui."

More refactor

More through removal of the vertex object

Rename MainWindow files

Fix result reporting in "add borders"

Fix crash when using "add borders" with a triangle

Remove the vertex object type

Removed all asserts from the code. Removed assert handling and the bomb box dialog.

Refactor OpenProgressDialog out of dialogs.cpp

Replace LDIterate function with LDObjectIterator class

Remove g_win uses from actionsEdit.cpp

Refactor the new part dialog into a new class

Refactor LDrawPathDialog and LDPaths

Rename all .cc files to .cpp files.

Closed old branch

Move colorSelector.cc to dialogs/colorselector.cpp

actually added updaterevision.py, more fixing

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