changelog
- Tue, 21 Jan 2014 01:29:12 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:29:12 +0200] rev 674
- - refactoring
- Tue, 21 Jan 2014 01:09:22 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:09:22 +0200] rev 673
- - rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts
- Tue, 21 Jan 2014 01:05:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:05:03 +0200] rev 672
- - renamed VertexCompiler to GLCompiler
- Tue, 21 Jan 2014 00:53:02 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 00:53:02 +0200] rev 671
- - reworked the vertex compiler, objects are now colorized properly
- Mon, 20 Jan 2014 23:44:32 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:44:32 +0200] rev 670
- - Merge ../ldforge into gl
- Mon, 20 Jan 2014 23:43:47 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:43:47 +0200] rev 669
- - Merge ../ldforge into gl
- Mon, 20 Jan 2014 16:42:18 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 16:42:18 +0200] rev 668
- - now compiles again