changelog
- Thu, 09 Feb 2017 21:04:33 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 21:04:33 +0200] rev 1116
- Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
- Thu, 09 Feb 2017 21:01:12 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 21:01:12 +0200] rev 1115
- Cleaned up ExternalProgramPathDialog
- Thu, 09 Feb 2017 20:54:21 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 20:54:21 +0200] rev 1114
- Moved some global constants into appropriate namespaces.
- Thu, 09 Feb 2017 20:44:36 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 20:44:36 +0200] rev 1113
- Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
- Thu, 09 Feb 2017 20:07:45 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 20:07:45 +0200] rev 1112
- Fixed potential memory leak
- Thu, 09 Feb 2017 19:59:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 19:59:27 +0200] rev 1111
- Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
- Thu, 09 Feb 2017 19:57:43 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 19:57:43 +0200] rev 1110
- Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
- Thu, 09 Feb 2017 19:32:41 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 19:32:41 +0200] rev 1109
- Made GLRenderer's Model pointer const
- Thu, 09 Feb 2017 13:26:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:26:44 +0200] rev 1108
- Moved more editing-related methods to Canvas.
- Thu, 09 Feb 2017 13:17:22 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:17:22 +0200] rev 1107
- Removed the unneeded makeCurrent overload
- Thu, 09 Feb 2017 13:13:46 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:13:46 +0200] rev 1106
- Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
- Thu, 09 Feb 2017 13:07:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:07:47 +0200] rev 1105
- Moved triangle count rendering to Canvas