changelog
    
    
    - Sun, 05 Mar 2017 01:57:56 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sun, 05 Mar 2017 01:57:56 +0200] rev 1184
 
    - Polar grid is now togglable.
 
    - Sun, 05 Mar 2017 01:48:46 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sun, 05 Mar 2017 01:48:46 +0200] rev 1183
 
    - CMake fixes
 
    - Sat, 04 Mar 2017 01:59:58 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sat, 04 Mar 2017 01:59:58 +0200] rev 1182
 
    - Added polar grid snapping code.
 
    - Sat, 04 Mar 2017 00:54:46 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sat, 04 Mar 2017 00:54:46 +0200] rev 1181
 
    - Added polar grid rendering (which is disabled for now).
 
    - Fri, 03 Mar 2017 23:23:28 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 23:23:28 +0200] rev 1180
 
    - Grid::snap now snaps points.
 
    - Fri, 03 Mar 2017 23:16:14 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 23:16:14 +0200] rev 1179
 
    - Simplified Grid::snap.
 
    - Fri, 03 Mar 2017 23:08:04 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 23:08:04 +0200] rev 1178
 
    - At long last, the grid is finally now rendered onto the viewport. Woop!
 
    - Fri, 03 Mar 2017 00:35:43 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Fri, 03 Mar 2017 00:35:43 +0200] rev 1177
 
    - Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
 
    - Thu, 02 Mar 2017 14:45:34 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Thu, 02 Mar 2017 14:45:34 +0200] rev 1176
 
    - Removed some unused class stubs and definitions.
 
    - Wed, 01 Mar 2017 12:17:56 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Wed, 01 Mar 2017 12:17:56 +0200] rev 1175
 
    - No need for braces there...
 
    - Sat, 25 Feb 2017 17:24:33 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sat, 25 Feb 2017 17:24:33 +0200] rev 1174
 
    - Cleanup ColorSelector, moved direct color composition to a new LDColor constructor.
 
    - Sat, 25 Feb 2017 14:30:10 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Sat, 25 Feb 2017 14:30:10 +0200] rev 1173
 
    - Cleanup ColorSelector::colorButtonClicked()
 
    - Thu, 23 Feb 2017 23:36:59 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 23:36:59 +0200] rev 1172
 
    - Changed QByteArray to QVector to avoid that ugly reinterpret_cast.
 
    - Thu, 23 Feb 2017 23:29:16 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 23:29:16 +0200] rev 1171
 
    - Turned GLRenderer::pixelCapture to GLRenderer::screenCapture() which encapsulates screen capturing properly and returns a ready image.
 
    - Thu, 23 Feb 2017 23:17:10 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 23:17:10 +0200] rev 1170
 
    - Hardened the GLRenderer interface, made methods more private.
 
    - Thu, 23 Feb 2017 23:11:33 +0200
 
    - by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 23:11:33 +0200] rev 1169
 
    - Cleanup GLRenderer::initializeAxes()