Wed, 30 May 2018 22:31:06 +0300 |
Teemu Piippo |
added draw plane feature (doesn't work with circle draw quite right yet)
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Fri, 27 Apr 2018 16:27:14 +0300 |
Teemu Piippo |
added vertex rendering
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Mon, 02 Apr 2018 10:33:17 +0300 |
Teemu Piippo |
added cull depth support
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Sat, 24 Mar 2018 12:54:28 +0200 |
Teemu Piippo |
Happy new year 2018
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Fri, 03 Mar 2017 23:08:04 +0200 |
Teemu Piippo |
At long last, the grid is finally now rendered onto the viewport. Woop!
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Tue, 14 Feb 2017 14:51:04 +0200 |
Teemu Piippo |
Renamed glRenderer.cpp → glrenderer.cpp
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Tue, 14 Feb 2017 07:57:27 +0200 |
Teemu Piippo |
Exported GLRenderer cameras into a new class, GLCamera.
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Thu, 09 Feb 2017 19:57:43 +0200 |
Teemu Piippo |
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
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Thu, 09 Feb 2017 13:26:44 +0200 |
Teemu Piippo |
Moved more editing-related methods to Canvas.
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Thu, 09 Feb 2017 13:13:46 +0200 |
Teemu Piippo |
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
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Thu, 09 Feb 2017 13:05:31 +0200 |
Teemu Piippo |
Moved document editing methods from GLRenderer to Canvas
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Thu, 09 Feb 2017 11:53:55 +0200 |
Teemu Piippo |
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
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