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src/types/matrix.h
Mon, 05 Mar 2018 22:40:34 +0200
Santeri Piippo
Added LDObject serialization and refactored the internal resource managing to use it. No more tearing objects from one model into another, and this provides a stable way to keep an object's state in memory such as the edit history.
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Thu, 23 Feb 2017 20:18:39 +0200
Teemu Piippo
print() is no longer a global function but is tied to HierarchyElement.
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Mon, 20 Feb 2017 07:56:21 +0200
Teemu Piippo
Made fixed cameras matrix-based. This simplifies some math.
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Sat, 28 Jan 2017 17:47:06 +0200
Teemu Piippo
Happy new year 2017!
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Sat, 28 Jan 2017 17:23:04 +0200
Teemu Piippo
Moved the identity matrix constant into Matrix's namespace
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Sat, 28 Jan 2017 17:20:16 +0200
Teemu Piippo
Removed the dangerous C-array constructor from the matrix - no need for it anyway since the matrix already is an array of doubles.
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Sat, 28 Jan 2017 17:14:05 +0200
Teemu Piippo
Reworked the Matrix interface so that less index math is involved
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Sun, 08 May 2016 20:54:52 +0300
Teemu Piippo
Moved matrix into new source/header pair in types/
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