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increased range of GLRenderer bounds
2018-01-04
, by Santeri Piippo
circlemode: don't wait for the last click
2018-01-04
, by Santeri Piippo
Worked more on the library collection thing
2017-05-07
, by Teemu Piippo
LibraryCollection now derives from QObject and QVector<Library>
2017-03-27
, by Teemu Piippo
More work on library collections
2017-03-12
, by Teemu Piippo
Laid groundwork for library collection support.
2017-03-09
, by Teemu Piippo
Some cleanup in LDPaths
2017-03-08
, by Teemu Piippo
Removed the unary min and max functions.
2017-03-08
, by Teemu Piippo
Better encapsulated the BaseConfiguration class.
2017-03-08
, by Teemu Piippo
Whoops
2017-03-08
, by Teemu Piippo
Split the configuration main interface to a new class, BaseInterface, so that moc can properly deal with it.
2017-03-08
, by Teemu Piippo
Configuration changes can now be detected with signals.
2017-03-06
, by Teemu Piippo
Added Python tools to CMake so that they show up in IDEs
2017-03-06
, by Teemu Piippo
Simplified GLCompiler vbo interface
2017-03-06
, by Teemu Piippo
PrimitiveScanner is no longer a HierarchyElement.
2017-03-05
, by Teemu Piippo
Grid is now a namespace.
2017-03-05
, by Teemu Piippo
MathFunctions is now a namespace.
2017-03-05
, by Teemu Piippo
Fixed NewPartDialog leaking the memory allocated by the user interface.
2017-03-05
, by Teemu Piippo
NewPartDialog is no longer a HierarchyElement.
2017-03-05
, by Teemu Piippo
ColorSelector is no longer a HierarchyElement.
2017-03-05
, by Teemu Piippo
GuiUtilities is now a namespace.
2017-03-05
, by Teemu Piippo
The Grid class is no longer a hierarchy element or a QObject.
2017-03-05
, by Teemu Piippo
Made configuration a global singleton. I think I can give in at least that much because it makes solving a lot of problems easier.
2017-03-05
, by Teemu Piippo
Also removed the copy constructor and copy assignment because those only are bad news for a resource managing vector...
2017-03-05
, by Teemu Piippo
and let's put a newline there...
2017-03-05
, by Teemu Piippo
Deleted the copy constructor version of ResourceVector<T>::insert, like with append
2017-03-05
, by Teemu Piippo
Sorted the methods in Model's public section.
2017-03-05
, by Teemu Piippo
Renamed some methods of the Model class to remove the 'emplace' word (however cromulent it is, being from STL...) from them.
2017-03-05
, by Teemu Piippo
Moved LDObject lifetime management from Model to ResourceVector. This is a large refactor that removes some hacks from the Model class.
2017-03-05
, by Teemu Piippo
Added a new type ResourceVector which manages object lifetimes, and used it to remove a bit of memory management.
2017-03-05
, by Teemu Piippo
Polar grid is now togglable.
2017-03-04
, by Teemu Piippo
CMake fixes
2017-03-04
, by Teemu Piippo
Added polar grid snapping code.
2017-03-03
, by Teemu Piippo
Added polar grid rendering (which is disabled for now).
2017-03-03
, by Teemu Piippo
Grid::snap now snaps points.
2017-03-03
, by Teemu Piippo
Simplified Grid::snap.
2017-03-03
, by Teemu Piippo
At long last, the grid is finally now rendered onto the viewport. Woop!
2017-03-03
, by Teemu Piippo
Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
2017-03-02
, by Teemu Piippo
Removed some unused class stubs and definitions.
2017-03-02
, by Teemu Piippo
No need for braces there...
2017-03-01
, by Teemu Piippo
Cleanup ColorSelector, moved direct color composition to a new LDColor constructor.
2017-02-25
, by Teemu Piippo
Cleanup ColorSelector::colorButtonClicked()
2017-02-25
, by Teemu Piippo
Changed QByteArray to QVector to avoid that ugly reinterpret_cast.
2017-02-23
, by Teemu Piippo
Turned GLRenderer::pixelCapture to GLRenderer::screenCapture() which encapsulates screen capturing properly and returns a ready image.
2017-02-23
, by Teemu Piippo
Hardened the GLRenderer interface, made methods more private.
2017-02-23
, by Teemu Piippo
Cleanup GLRenderer::initializeAxes()
2017-02-23
, by Teemu Piippo
Removed GLRenderer::refresh(), update() does the job just as fine.
2017-02-23
, by Teemu Piippo
GLRenderer::drawVbos no longer needs to be told the GL type
2017-02-23
, by Teemu Piippo
Cleanup AlgorithmToolset::subfileSelection.
2017-02-23
, by Teemu Piippo
Fixed more dialog instances in AlgorithmToolset.
2017-02-23
, by Teemu Piippo
Moved all UI files from ui/ into src/dialogs/.
2017-02-23
, by Teemu Piippo
Removed unused class RadioGroup.
2017-02-23
, by Teemu Piippo
Replaced LDObjectList with QVector<LDObject*>
2017-02-23
, by Teemu Piippo
Removed the Origin and axes global constants.
2017-02-23
, by Teemu Piippo
At long last, the g_win pointer has been removed. Down with global variables!
2017-02-23
, by Teemu Piippo
print() is no longer a global function but is tied to HierarchyElement.
2017-02-23
, by Teemu Piippo
Made the GL renderer recieve information of object deletion via signals.
2017-02-23
, by Teemu Piippo
Moved GetIcon and makeSettings into the MainWindow namespace as static methods.
2017-02-23
, by Teemu Piippo
Removed the Critical and Question functions, replaced with direct QMessageBox uses. Removed unused code from mainwindow.h.
2017-02-23
, by Teemu Piippo
Removed dead code
2017-02-23
, by Teemu Piippo
Some cleanup in mainwindow.cpp, use QSet<QString> for the 'ignore' variable.
2017-02-23
, by Teemu Piippo
Reformat colors.cpp.
2017-02-23
, by Teemu Piippo
Removed unused code from macros.h.
2017-02-23
, by Teemu Piippo
Made fixed cameras matrix-based. This simplifies some math.
2017-02-20
, by Teemu Piippo
Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
2017-02-18
, by Teemu Piippo
Moved LDQuadrilateral into its own source pair.
2017-02-14
, by Teemu Piippo
Moved LDTriangle into its own source pair.
2017-02-14
, by Teemu Piippo
Renamed ldObject.cpp → linetypes/modelobject.cpp
2017-02-14
, by Teemu Piippo
Renamed glCompiler.cpp → glcompiler.cpp
2017-02-14
, by Teemu Piippo
Renamed ldDocument.cpp → lddocument.cpp
2017-02-14
, by Teemu Piippo
Renamed glRenderer.cpp → glrenderer.cpp
2017-02-14
, by Teemu Piippo
Cleanup AlgorithmToolset::replaceCoordinates()
2017-02-14
, by Teemu Piippo
Fixed possible memory leak in AlgorithmToolset::editRaw().
2017-02-14
, by Teemu Piippo
Split LDConditionalEdge and LDEdgeLine into new source pairs
2017-02-14
, by Teemu Piippo
Removed the GLCamera::FreeToken name
2017-02-14
, by Teemu Piippo
LDObject subclass renaming:
2017-02-14
, by Teemu Piippo
Updated comments
2017-02-14
, by Teemu Piippo
Inlined away the LDOBJ macros in ldobject.h.
2017-02-14
, by Teemu Piippo
Rearranged declarations in basics.h
2017-02-14
, by Teemu Piippo
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
2017-02-14
, by Teemu Piippo
Moved more stuff to GLCamera
2017-02-14
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
2017-02-14
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
2017-02-14
, by Teemu Piippo
Simplified camera tooltip code.
2017-02-14
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
2017-02-14
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
2017-02-14
, by Teemu Piippo
Fixed some compilation problems
2017-02-13
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
2017-02-12
, by Teemu Piippo
Refactored configcollector.py
2017-02-12
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
2017-02-12
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
2017-02-12
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
2017-02-12
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
2017-02-10
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
2017-02-09
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
2017-02-09
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
2017-02-09
, by Teemu Piippo
Grah
2017-02-09
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
2017-02-09
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
2017-02-09
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
2017-02-09
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
2017-02-09
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
2017-02-09
, by Teemu Piippo
Fixed potential memory leak
2017-02-09
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
2017-02-09
, by Teemu Piippo
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
2017-02-09
, by Teemu Piippo
Made GLRenderer's Model pointer const
2017-02-09
, by Teemu Piippo
Moved more editing-related methods to Canvas.
2017-02-09
, by Teemu Piippo
Removed the unneeded makeCurrent overload
2017-02-09
, by Teemu Piippo
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
2017-02-09
, by Teemu Piippo
Moved triangle count rendering to Canvas
2017-02-09
, by Teemu Piippo
Moved document editing methods from GLRenderer to Canvas
2017-02-09
, by Teemu Piippo
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
2017-02-09
, by Teemu Piippo
Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
2017-02-08
, by Teemu Piippo
Removed some unused code
2017-02-08
, by Teemu Piippo
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
2017-02-08
, by Teemu Piippo
GLRenderer no longer exposes the model pointer.
2017-02-08
, by Teemu Piippo
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
2017-02-08
, by Teemu Piippo
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
2017-02-08
, by Teemu Piippo
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
2017-02-08
, by Teemu Piippo
- Use a QGenericMatrix to store the matrix, instead of a C array
2017-02-08
, by Teemu Piippo
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