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Removed the Origin and axes global constants.
2017-02-23
, by Teemu Piippo
At long last, the g_win pointer has been removed. Down with global variables!
2017-02-23
, by Teemu Piippo
print() is no longer a global function but is tied to HierarchyElement.
2017-02-23
, by Teemu Piippo
Made the GL renderer recieve information of object deletion via signals.
2017-02-23
, by Teemu Piippo
Moved GetIcon and makeSettings into the MainWindow namespace as static methods.
2017-02-23
, by Teemu Piippo
Removed the Critical and Question functions, replaced with direct QMessageBox uses. Removed unused code from mainwindow.h.
2017-02-23
, by Teemu Piippo
Removed dead code
2017-02-23
, by Teemu Piippo
Some cleanup in mainwindow.cpp, use QSet<QString> for the 'ignore' variable.
2017-02-23
, by Teemu Piippo
Reformat colors.cpp.
2017-02-23
, by Teemu Piippo
Removed unused code from macros.h.
2017-02-23
, by Teemu Piippo
Made fixed cameras matrix-based. This simplifies some math.
2017-02-20
, by Teemu Piippo
Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
2017-02-18
, by Teemu Piippo
Moved LDQuadrilateral into its own source pair.
2017-02-14
, by Teemu Piippo
Moved LDTriangle into its own source pair.
2017-02-14
, by Teemu Piippo
Renamed ldObject.cpp → linetypes/modelobject.cpp
2017-02-14
, by Teemu Piippo
Renamed glCompiler.cpp → glcompiler.cpp
2017-02-14
, by Teemu Piippo
Renamed ldDocument.cpp → lddocument.cpp
2017-02-14
, by Teemu Piippo
Renamed glRenderer.cpp → glrenderer.cpp
2017-02-14
, by Teemu Piippo
Cleanup AlgorithmToolset::replaceCoordinates()
2017-02-14
, by Teemu Piippo
Fixed possible memory leak in AlgorithmToolset::editRaw().
2017-02-14
, by Teemu Piippo
Split LDConditionalEdge and LDEdgeLine into new source pairs
2017-02-14
, by Teemu Piippo
Removed the GLCamera::FreeToken name
2017-02-14
, by Teemu Piippo
LDObject subclass renaming:
2017-02-14
, by Teemu Piippo
Updated comments
2017-02-14
, by Teemu Piippo
Inlined away the LDOBJ macros in ldobject.h.
2017-02-14
, by Teemu Piippo
Rearranged declarations in basics.h
2017-02-14
, by Teemu Piippo
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
2017-02-14
, by Teemu Piippo
Moved more stuff to GLCamera
2017-02-14
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
2017-02-14
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
2017-02-14
, by Teemu Piippo
Simplified camera tooltip code.
2017-02-14
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
2017-02-14
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
2017-02-14
, by Teemu Piippo
Fixed some compilation problems
2017-02-13
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
2017-02-12
, by Teemu Piippo
Refactored configcollector.py
2017-02-12
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
2017-02-12
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
2017-02-12
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
2017-02-12
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
2017-02-10
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
2017-02-09
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
2017-02-09
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
2017-02-09
, by Teemu Piippo
Grah
2017-02-09
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
2017-02-09
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
2017-02-09
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
2017-02-09
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
2017-02-09
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
2017-02-09
, by Teemu Piippo
Fixed potential memory leak
2017-02-09
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
2017-02-09
, by Teemu Piippo
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
2017-02-09
, by Teemu Piippo
Made GLRenderer's Model pointer const
2017-02-09
, by Teemu Piippo
Moved more editing-related methods to Canvas.
2017-02-09
, by Teemu Piippo
Removed the unneeded makeCurrent overload
2017-02-09
, by Teemu Piippo
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
2017-02-09
, by Teemu Piippo
Moved triangle count rendering to Canvas
2017-02-09
, by Teemu Piippo
Moved document editing methods from GLRenderer to Canvas
2017-02-09
, by Teemu Piippo
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
2017-02-09
, by Teemu Piippo
Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
2017-02-08
, by Teemu Piippo
Removed some unused code
2017-02-08
, by Teemu Piippo
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
2017-02-08
, by Teemu Piippo
GLRenderer no longer exposes the model pointer.
2017-02-08
, by Teemu Piippo
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
2017-02-08
, by Teemu Piippo
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
2017-02-08
, by Teemu Piippo
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
2017-02-08
, by Teemu Piippo
- Use a QGenericMatrix to store the matrix, instead of a C array
2017-02-08
, by Teemu Piippo
Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent.
2017-02-08
, by Teemu Piippo
GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it.
2017-02-08
, by Teemu Piippo
Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.
2017-02-08
, by Teemu Piippo
Wrote documentation to the Model class.
2017-02-04
, by Teemu Piippo
The current document pointer may no longer be null.
2017-02-04
, by Teemu Piippo
minor amendment
2017-02-03
, by Teemu Piippo
Reworked and cleaned up the circle mode
2017-02-03
, by Teemu Piippo
Some code cleanup in abstract editing modes.
2017-01-30
, by Teemu Piippo
Removed some unnecessary #include-directives.
2017-01-30
, by Teemu Piippo
Removed the status bar, since it's not used for anything
2017-01-30
, by Teemu Piippo
Split object list representation into virtual methods
2017-01-30
, by Teemu Piippo
Removed LDDocument::getObjectCount (superceded by Model::size)
2017-01-30
, by Teemu Piippo
The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again.
2017-01-29
, by Teemu Piippo
Made all LDObject constructors protected. Emplacement is now the only way to create objects.
2017-01-29
, by Teemu Piippo
Removed the LDSpawn function and replaced its last use cases.
2017-01-29
, by Teemu Piippo
More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
2017-01-29
, by Teemu Piippo
Removed uses of LDSpawn in the algorithm toolset
2017-01-29
, by Teemu Piippo
Replaced uses of LDSpawn with the Model class in edit modes
2017-01-29
, by Teemu Piippo
Removed dead code that's standing in the way of refactoring
2017-01-29
, by Teemu Piippo
Removed the AddObjectDialog. Garbage code that absolutely needs to be reimplemented.
2017-01-29
, by Teemu Piippo
Made the quad→triangles use emplacement. However, now it crashes because of problems in the underlying system (the LDObject constructor shouldn't do anything in regard to the model!)
2017-01-29
, by Teemu Piippo
Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
2017-01-29
, by Teemu Piippo
Happy new year 2017!
2017-01-28
, by Teemu Piippo
Matrices are now input with 9 spinboxes instead of a MLCad-style line edit
2017-01-28
, by Teemu Piippo
Moved the identity matrix constant into Matrix's namespace
2017-01-28
, by Teemu Piippo
Removed the dangerous C-array constructor from the matrix - no need for it anyway since the matrix already is an array of doubles.
2017-01-28
, by Teemu Piippo
Reworked the Matrix interface so that less index math is involved
2017-01-28
, by Teemu Piippo
Fixed formatFileSize
2017-01-28
, by Teemu Piippo
Refactor roundToDecimals and formatFileSize
2017-01-28
, by Teemu Piippo
Actually, let's call it countof(). Makes more sense.
2017-01-28
, by Teemu Piippo
Replaced '.length()' with 'length()' where appropriate
2017-01-28
, by Teemu Piippo
Replaced uses of 'x.size()' with 'length(x)'
2017-01-28
, by Teemu Piippo
refactor: added the length() function that's like Python's len()
2017-01-28
, by Teemu Piippo
refactor
2017-01-28
, by Teemu Piippo
Display error string if unable to write a crash log.
2016-11-19
, by Teemu Piippo
Made DEFINE_FLAG_ACCESS_METHODS a function macro
2016-11-18
, by Teemu Piippo
Cleaned up crash catcher, fixed missing <math.h> include
2016-11-18
, by Teemu Piippo
Fixed additive range selection not working properly.
2016-11-17
, by Teemu Piippo
Cleanup in GL renderer...
2016-11-17
, by Teemu Piippo
Cleaned up PrimitiveScanner
2016-11-17
, by Teemu Piippo
Further cleanup
2016-11-15
, by Teemu Piippo
Refactor primitives
2016-11-15
, by Teemu Piippo
Refactor FileToolset
2016-11-15
, by Teemu Piippo
Moved the about dialog into the file toolset and removed the mail button (the forums are better for this anyway)
2016-11-15
, by Teemu Piippo
Removed the 'once' macro since it's not used
2016-11-15
, by Teemu Piippo
Removed the USE_QT5 macro now that we're Qt5 only.
2016-11-15
, by Teemu Piippo
Change "m_" prefix to "_" in members of PartDownloader
2016-11-15
, by Teemu Piippo
Changed QList to QVector in PartDownloader
2016-11-15
, by Teemu Piippo
Cleanup PartDownloader
2016-11-15
, by Teemu Piippo
Unabbreviate "transform" to "transformationMatrix"
2016-11-15
, by Teemu Piippo
Cleanup colors.cpp/.h
2016-11-15
, by Teemu Piippo
Refactor GuiUtilities
2016-11-11
, by Teemu Piippo
Some cleanup
2016-11-11
, by Teemu Piippo
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