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Moved more stuff to GLCamera
Tue, 14 Feb 2017 08:33:44 +0200
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
Tue, 14 Feb 2017 08:26:39 +0200
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
Tue, 14 Feb 2017 08:15:58 +0200
, by Teemu Piippo
Simplified camera tooltip code.
Tue, 14 Feb 2017 08:13:26 +0200
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
Tue, 14 Feb 2017 08:08:17 +0200
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
Tue, 14 Feb 2017 07:57:27 +0200
, by Teemu Piippo
Fixed some compilation problems
Mon, 13 Feb 2017 20:59:16 +0200
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
Sun, 12 Feb 2017 17:28:22 +0200
, by Teemu Piippo
Refactored configcollector.py
Sun, 12 Feb 2017 17:18:14 +0200
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
Sun, 12 Feb 2017 16:59:35 +0200
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
Sun, 12 Feb 2017 16:02:44 +0200
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
Sun, 12 Feb 2017 16:02:02 +0200
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
Fri, 10 Feb 2017 23:06:24 +0200
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
Thu, 09 Feb 2017 23:51:42 +0200
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
Thu, 09 Feb 2017 23:50:11 +0200
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
Thu, 09 Feb 2017 23:46:45 +0200
, by Teemu Piippo
Grah
Thu, 09 Feb 2017 23:45:53 +0200
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
Thu, 09 Feb 2017 22:46:37 +0200
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
Thu, 09 Feb 2017 21:04:33 +0200
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
Thu, 09 Feb 2017 21:01:12 +0200
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
Thu, 09 Feb 2017 20:54:21 +0200
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
Thu, 09 Feb 2017 20:44:36 +0200
, by Teemu Piippo
Fixed potential memory leak
Thu, 09 Feb 2017 20:07:45 +0200
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
Thu, 09 Feb 2017 19:59:27 +0200
, by Teemu Piippo
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
Thu, 09 Feb 2017 19:57:43 +0200
, by Teemu Piippo
Made GLRenderer's Model pointer const
Thu, 09 Feb 2017 19:32:41 +0200
, by Teemu Piippo
Moved more editing-related methods to Canvas.
Thu, 09 Feb 2017 13:26:44 +0200
, by Teemu Piippo
Removed the unneeded makeCurrent overload
Thu, 09 Feb 2017 13:17:22 +0200
, by Teemu Piippo
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
Thu, 09 Feb 2017 13:13:46 +0200
, by Teemu Piippo
Moved triangle count rendering to Canvas
Thu, 09 Feb 2017 13:07:47 +0200
, by Teemu Piippo
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