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Moved more stuff to GLCamera
2017-02-14
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
2017-02-14
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
2017-02-14
, by Teemu Piippo
Simplified camera tooltip code.
2017-02-14
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
2017-02-14
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
2017-02-14
, by Teemu Piippo
Fixed some compilation problems
2017-02-13
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
2017-02-12
, by Teemu Piippo
Refactored configcollector.py
2017-02-12
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
2017-02-12
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
2017-02-12
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
2017-02-12
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
2017-02-10
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
2017-02-09
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
2017-02-09
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
2017-02-09
, by Teemu Piippo
Grah
2017-02-09
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
2017-02-09
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
2017-02-09
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
2017-02-09
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
2017-02-09
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
2017-02-09
, by Teemu Piippo
Fixed potential memory leak
2017-02-09
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
2017-02-09
, by Teemu Piippo
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